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with tk, he'll make ANYONE shake in their boots. like most good ranged pieces, stealth beats him. one good hit and he's kinda lame. make your pog die next to him and he's back in the fight thanks to his TA. an all around good remake.
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Nothing less then a 9 attack and thats on his last click? Get him in hindering and hes hitting for 4 penetrating whether you are next to him or far away? SS team ability as well. Nasty Nasty piece.
4 x WKO Champ Two Top 8 finishes at Nationals One Top 8 finish at Worlds 2018 WV ROC CHAMP
this guy is awesome, I played him and he took down a superman, supes thinks he's so high and mighty but you TK this guy then hit for 4 penetrating with the first attack, that's awesome
This guy is a force to be reckoned with! The wrecked my Superboy, Isis, and Queen Aga'Po with his penetrating Ranged Combat Expert and Stealth. I based him to attack him because of his Stealth and his Sharpshooter still allowed him to penetrating RCE me. Definitely worth his points.
How much can you take, and keep moving forward?
The Green Lantern Corps is DC's version of the US Marine Corps.
If you can't use this fig effectively, then just quit the game :) As mentioned below, pretty much every fig in the game is scared of this fig when it's parked next to a TKer. Add a dash of Saint Walker Defend, along with Ed Nigma to take some tokens, and Deadshot ready to rock.
Everytime I see this guy on the map, he becomes target number one. With the right support, this piece can take down nearly any figure in DC 75th. I've seen him wreck everyone from Ganthet to Ares to Doomsday. I do feel he is a little bit overpowered, but his low numbers and the fact that he can become a sitting duck with one action token make him just under the bar of OP.
Three letters describe this peice: WMD. KO'd AV Sinestro in three turns after some creative pushing by my opponent. The only peices to take him off his opening dieal were an Ape City Warrior with a manhole cover and Detective Chimp. If you keep the heat off of him Deadshot will KO at least three times his cost. He did for me!
As much as I like Floyd, this dial is too much. He should not be able to injure Starro or Fin Fang Foom, let alone shoot Galactus in the face for 4 damage. 4 Penetrating Damage seems like a bit much for him. RCE for 4 or Pen for 2 would be more accurate... but I still want to shoot Galactus in the face for 4.
Are you kidding me costing only 89 points? My Ganthet got toasted by this guy and Ares carrying a big rock. Don't feel it's right to have RCE and Penetrating in the same click. Just too devastating. I know now when playing against him to either get up there and take him out quick or keep the heck away.
Win/Loss: 3-3 Deadshot is a little weird. Yes, in the right circumstances he can deal an amazing amount of damage to a single target. If you don't have those circumstances, though, he kinda stinks. Good attack values (although too high in my opinion) are the focus. Needs a taxi and a Smoke Cloud piece (or hindering) to be his best. I just find a cheap HSS figure with 3 damage reduces his usefulness so quickly due to an overly low defense. Hit him with a heavy and he can be one shotted - and at 89 points its worth the effort. I would have preferred a more "under the radar" type figure. Still, easy to use especially against novice players - more care needs to be taken, though, if you face anyone who has any gaming skills. Update 2015: He gets more and more fragile every year.
Last edited by tyroclix; 07/03/2020 at 23:55..
Reason: Update W/L from last use
Visible Dials and Pushing Damage need to be optional. This is the way.
Really devastating but really fragile. He's one of those pieces that will never just be worth his points. He'll either do way more than his share or nothing. Which it is depends a lot on how your opponent deals with him and how you can support him. Makes a great decoy.
Quote : Originally Posted by Haven13
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