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I agree it's called Fly By not Fly and Stop By. Also this does bring up the debate of if you set a character down that you carried and you make a successful break away roll, than you should be able to pick up a different friendly character if they are adjacent.
For what the name of an effect is worth, it could be called Terra Cotta Flapjack.
As for picking someone back up...
The PAC says differently.
Carry: "When moving as a result of being given an action, this character can carry one friendly character..."
He isn't moving at this point as the result of being given an action.
He isn't moving at this point as the result of being given an action.
I respectfully disagree. The power say that the character can "continue to use the rest of his halved movement (if any remains) after making the attack". So timing-wise, the rest of the movement happens after resolution of the attack, not the action, which is not over yet at that point (in fact, as written, the second part of the move seems to happen before the end of the free close-combat action, immediatly after the attack). So the character still move as a result of being given the original action, IMO.
To me, the only rule in Carry that could prevent the character from taking a new guy with him during this second part of the move is the same that should prevent him from dropping the first guy he takes at the beginning of its move - and the same part that would prevent a guy using Lunge to drop the character he's carying during a Flurry attack to take a new one with him - is this part : "When this character ends its movement for the action, the carried character must be placed in a square adjacent to this character at the same elevation" (emphasis' mine)
The way I read it, it means that until the character has finished to move for this action, he cannot place a character he is carying, even if said movement is made in several distinct part, because it's still a move, and it's still the same action.
But that's just me, and I ask for confirmation. You guys seems to disagree on that point - and I will rule your way, cause it's the official way to go in the end -, but frankly, I don't yet get the why ?
Last edited by Captain Krueger; 12/29/2010 at 11:50..
You know everyone loves to be the villain. Hugh Grant
He isn't moving at this point as the result of being given an action.
If that were the case then he shouldnt have to roll breakaway.
IMO, he is moving as the result of being given an action. When do you place the token on Falcon? Before he completes the second portion of his move or after?
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
Also this does bring up the debate of if you set a character down that you carried and you make a successful break away roll, than you should be able to pick up a different friendly character if they are adjacent.
The interesting/strange part here (if this is true) is that the character that you can pick up wouldnt need to be adjacent to you at the start of the resumed movement but rather at the start of the action.
In other words if it worked like this
A......y F....x.. B...E.z.
Falcon (F) with enough movement would be able to move to x to attack Electro (E) droping Ant Man (A) off at z then pick up Blade (B) who was adjacent to Falcon (F) at the start of the action (even though not adjacent to Falcon when he resumes moving again) and then drop Blade (B) of at y
Last edited by IceHot; 12/29/2010 at 12:00..
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
The interesting/strange part here (if this is true) is that the character that you can pick up wouldnt need to be adjacent to you at the start of the movement but rather at the start of the action.
In other words if it worked like this
A.........y F....x..... B...E.z..
Falcon (F) with enough movement would be able to move to x to attack Electro (E) droping Ant Man (A) off at z then pick up Blade (B) who was adjacent to Falcon (F) at the start of the action (but not adjacent to Falcon when he starts moving again) and drop Blade (B) of at y
Yeah, but that doesn't make much sense either, does it ? I understand that's a way to understand what's written, but it just feels wrong.
You know everyone loves to be the villain. Hugh Grant
Yeah, but that doesn't make much sense either, does it ? I understand that's a way to understand what's written, but it just feels wrong.
With the caveat that this is clearly NOT the "Makes Comicbook sense sub-forum"
I would tend to treat the whole thing as one action not needing to roll breakaway if Falcon were not based to begin with and not setting his partner down until he completes both parts of his movement.
The PG though disagrees with me on the part about breakaway, so the PG is seeing it from some other perspective.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
With the caveat that this is clearly NOT the "Makes Comicbook sense sub-forum"
I understand that very well.
Quote : Originally Posted by IceHot
I would tend to treat the whole thing as one action not needing to roll breakaway if Falcon were not based to begin with and not setting his partner down until he completes both parts of his movement.
I woudl agree.
Quote : Originally Posted by IceHot
The PG though disagrees with me on the part about breakaway, so the PG is seeing it from some other perspective.
Yes, and that's the reason why I ask my question in the first place.
And since Mr. Norm and Mr. View seems to disagree on how this is supposed to work, I'm even more confused now.
You know everyone loves to be the villain. Hugh Grant
Yes, and that's the reason why I ask my question in the first place.
And since Mr. Norm and Mr. View seems to disagree on how this is supposed to work, I'm even more confused now.
I'm more interested in what caused normalview to change his opinion.
Now that The Final Word forum is up and running, some of this has been addressed (Click here for the answers). One additional question: The Final Word clearly says that Falcon cannot carry a different character when he continues his moving. Could he carry the same character? I know Harpua said no in post 16 of this thread, but the logic he used there would also say that Falcon would not need to break away when he continues his movement and yet the Final Word forum says that he has to so it bears asking again.
(Disappointed in the unsupported by the rules rulings as well, but what are you going to do.)