You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
"This character cant be knocked back and can make ranged combat attacks against non-adjacent opposing characters when they are adjacent to opposing characters. "
But in the new rules I havenīt find any reference to attack with a standard character adjacent. How it works now?
Also, in this article http://heroclix.com/blog/2011/04/06/...bat-abilities/ it said: " a colossal character now automatically breaks away. At long last, the nightmare of having your 300+ point character tied up by a 35 point munchkin are over! "
But again, i canīt find any reference in the rules or the final word forum.
COLOSSAL STAMINA
This character automatically breaks away and can make ranged combat attacks against non-adjacent opposing characters when this character is adjacent to opposing characters. When this character has two action tokens, it can be given a non-free action. If you do, after actions resolve deal it 1 unavoidable damage and do not clear action tokens from it at the end of the turn. This ability can’t be countered.
GREAT SIZE
This character can’t be knocked back. When this character makes a close combat attack, it may target characters on higher elevations. This character ignores the effects of hindering terrain, elevated, and outdoor blocking terrain on movement and can move through squares adjacent to and occupied by smaller opposing characters. Smaller characters do not block line of fire to or from this character.
This character may draw lines of fire (and have lines of fire drawn to it) as if the character occupied the elevation equal to or greater than the elevation it occupies, using the elevation level with the least restrictive line of fire. Characters with the combat symbol are smaller than those with the combat symbol who are smaller than ones with the symbol. This ability can’t be countered.