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great piece. i normally don't pay that much for a hypersonic piece, but his support powers make him worth the 140 points! too bad they passed up the second chance to make a flying flash, this time with no worry of soaring XD but this is supposed to be the vet blue flash, so he should be a flier. not sure about range, though. perhaps a 6 range? certainly not 8. white flash, i'm lookin at you 0.o
BANG, pa-TING
"Going once/ Going twice/ Three times I'm gone"
(but this is supposed to be the vet blue flash, so he should be a flier. not sure about range, though. perhaps a 6 range? certainly not 8. white flash, i'm lookin at you 0.o)
actually he never flew with the blue ring or used hard light except for one panel hence TK. and the 8 on white comes from the only time you see him as a white when the 10 shoot the black battery. as for this figure he was the first flash i was proud to call flash and they keep getting better. good work WK!
I have gained a new respect for this piece. Teamed him up with my Ranged Secondary Attacker. His enhancement + RCE boosted up the total damage to 5 and then I would finish off the target using hypersonic speed to run, attack and then run back to support my range guy.
nanobots has a prereq. of 2 damage or less and it says that as a free action you can remove an adjacent object next to you and heal 2.
this is great cause the only time he cant use this is on his first click. so hypersonic speed to an object and get healed or if you pushed to attack, go get an object afterwords. may i recommend using debris bfc?
monkey joe KO list: steve rogers, Imperiax (rolled 6 on him with SG's bcf and he cleared next turn and after crushed by monkey joe)
untill i somehow get a hold of a white lantern flash, this is my favorite. one gripe on the whole set is that there should have been a 'blackest night' keyword, much like brightest day, and each fig needs to be erratted to have a themeatic keword (atlantis, metropolis, gotham city, central city) i would have liked him to have flight, maybe just a special on some clix. but i can see they were trying to keep the white powers to one each. also, range would make sense, but then he would be pretty much broken.
BANG, pa-TING
"Going once/ Going twice/ Three times I'm gone"
untill i somehow get a hold of a white lantern flash, this is my favorite. one gripe on the whole set is that there should have been a 'blackest night' keyword, much like brightest day, and each fig needs to be erratted to have a themeatic keword (atlantis, metropolis, gotham city, central city) i would have liked him to have flight, maybe just a special on some clix. but i can see they were trying to keep the white powers to one each. also, range would make sense, but then he would be pretty much broken.
Dude!!! so I've been using this flash quite a bit, but was recently able to get the WL flash for $15 from Canadia.
This guy is a beast now that there are a bunch of supporting cast Blue Lanterns. A blue recruit to tok him out and brother Hymn to set up barrier once he HSS's all over the map.
Win/Loss: 3-0 Blue Lantern Flash has the best Flash sculpt in the game - even on 2018. I wish they all looked like this. That said, his dial is just not designed with the role of the Flash in mind. His first click is strong - 11 attack, huge movement, 3 damage. One push drops his attack, defense and damage (a red flag of poor design). He continues to have average stats for the next 4 clicks, which is good. Where Flash stumbles is in his cost. 140 points for a harasser and support figure is just not worth it. His powers are questionable - Enhancement, Defend, Perplex "other-friendly" perplex. The 14 speed is really a 7 speed charge as he needs to get back to his friends to show the worth of his cost. And knowing where the Flash is going to end his movement is a death knell for a 140 point figure relying on Super-Senses or luck to stay alive.
Visible Dials and Pushing Damage need to be optional. This is the way.