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if multiple game effects would allow for damage dealt to a character to be reduced or ignored, only one game effect can activate, to be decided by the characters controling player
what exactly does this mean? & are there any characters that have these game effects
Saving this spot for when I think of something better
if multiple game effects would allow for damage dealt to a character to be reduced or ignored, only one game effect can activate, to be decided by the characters controling player
what exactly does this mean? & are there any characters that have these game effects
The previewed Brainiac 5, for example, has a power which gives, iirc, Toughness to an adjacent figure. (There are other ways for this to happen, too.)
This rules keeps the reducers from stacking. (IE you can't add a Toughness on top of someone's Invulnerability.)