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Only powers possessed by a figure can be countered. A character possesses powers showing on the dial.
Standard outwit allows one figure to counter one other power possessed by an opposing figure. Once the dial is clicked the power is no longer possessed until the power reappears.
What you're referring to is that only powers that are showing can be the target of outwit.... if the power is not currently, or is no longer showing, it can't be the target of outwit. However, if a power is countered beforehand, and then a character's dial is clicked so that the dial is no longer showing that same power, it still remains countered. Just because it isn't the current active power on the character's particular click, doesn't mean that it isn't still countered - it's simply no longer relevant for most intents and purposes.
Really just the simplest precedent to look at is that if you hit a character with one attack after outwitting the power, and it's still there after taking the damage, then it's still countered. Even if you want to hit them with 3 attacks so that they: 1) start on impervious (having it outwitted), 2) get attacked, 3) land on invulnerability, 4) get attacked again, 5) and then get knocked back to impervious... well they'll still have it countered.
Forum Team Building Contest #2 and #3 Winner, & runner up for #1 and #4.
What you're referring to is that only powers that are showing can be the target of outwit.... if the power is no longer showing, it can't be the target of outwit. However, if a power is countered beforehand, and then a character's dial is clicked so that the dial is no longer showing that same power, it still remains countered.
Really just the simplest precedent to look at is that if you hit a character with one attack after outwitting the power, and it's still there after taking the damage, then it's still countered. Even if you hit them with 3 attacks so that they start on impervious (having it outwitted), get attacked, land on invulnerability, get attacked again, and then go back to impervious... well they'll still have it countered.
Exactly.
And all that Cho's SP cares about is if a power has been countered. It doesn't care if that power is currently showing in the stat slot, only if it has been countered.
Trade to Canada. We're friendly, and we love Beavers..........
And Zelif, just to confirm, I do understand what you're saying... I'm just saying that I don't think it's correct.
I believe what you're getting at, by trying to overemphasize the use of the word "has", is something you're confusing with the distinction between the terms "use" and "possess". If a character's power is not showing on their dial currently - they certainly aren't using it, currently, but they do in fact possess it.
Forum Team Building Contest #2 and #3 Winner, & runner up for #1 and #4.
I totally get that, 7. I just feel thats a difficult, ah, continuance of information.
Lets look at this another way. Character A counters B's SPECIAL POWER, but wants to push, which would knock them off of Outwit, but (for whatever reason) MUST keep that power countered. Can a second character Outwit that SPECIAL POWER, so it stays off so character A can push?
My emphasis of the "has" goes to the Amadeus Cho SP, "If no friendly character has a power or ability countered, he can also use Probability Control," do they, in fact still HAVE it when its Outwitted? What about when its not even showing? Do characters posess all of the abilities on their dial the entire time? Then you could "pre-outwit" Poison or something so when it appears, it won't cause you any trouble? I don't think so, and nothing in history or the rulebook suggests such a thing is possible.
Going to the 2011 rulebook, Feats, P.20: To use a feat, the character must possess or be able to use the game effects, etc.
This would suggest they HAVE to possess the prerequisites, as we all know. And if they don't, or the required powers are countered, they can't use the feat.
Now to the glossary, "Possess" p.23: To directly have a power, ability, or effect printed on a card or a dial--not simply used via another power, ability, or effect.
And finally, the P/A card: OUTWIT: "Give this character a free action to counter a power or a combat ability possessed by a single target opposing character until the beginning of your next turn."
I think there is a tiny disconnect between "has" and "countered exposed by Cho's SP. That is, Outwit can counter an power and it stays that way, but they don't "have" it. If they "had" it, they could still use Feats with those prerequisites. If a power is countered, and you are moved off that space, but it no longer shows on your dial, you don 't "have" it but if it appears again during the duration of Outwit, its still countered.
I totally get that, 7. I just feel thats a difficult, ah, continuance of information.
Lets look at this another way. Character A counters B's SPECIAL POWER, but wants to push, which would knock them off of Outwit, but (for whatever reason) MUST keep that power countered. Can a second character Outwit that SPECIAL POWER, so it stays off so character A can push?
My emphasis of the "has" goes to the Amadeus Cho SP, "If no friendly character has a power or ability countered, he can also use Probability Control," do they, in fact still HAVE it when its Outwitted? What about when its not even showing? Do characters posess all of the abilities on their dial the entire time? Then you could "pre-outwit" Poison or something so when it appears, it won't cause you any trouble? I don't think so, and nothing in history or the rulebook suggests such a thing is possible.
Going to the 2011 rulebook, Feats, P.20: To use a feat, the character must possess or be able to use the game effects, etc.
This would suggest they HAVE to possess the prerequisites, as we all know. And if they don't, or the required powers are countered, they can't use the feat.
Now to the glossary, "Possess" p.23: To directly have a power, ability, or effect printed on a card or a dial--not simply used via another power, ability, or effect.
And finally, the P/A card: OUTWIT: "Give this character a free action to counter a power or a combat ability possessed by a single target opposing character until the beginning of your next turn."
I think there is a tiny disconnect between "has" and "countered exposed by Cho's SP. That is, Outwit can counter an power and it stays that way, but they don't "have" it. If they "had" it, they could still use Feats with those prerequisites. If a power is countered, and you are moved off that space, but it no longer shows on your dial, you don 't "have" it but if it appears again during the duration of Outwit, its still countered.
Wow. Lotsa talkie-talkie.
So then how does Brilliant tactician work?
Brilliant Tactician
Prerequisites: Outwit and Perplex
Choose a character.
Outwit does not need to show in the character's stat slot in order for the character to use this feat.
When the character uses Perplex, the character can affect every target friendly character that shares a team symbol or keyword with it. The character must have a clear line of fire to each target.
20 Points
Since we know that the character must be able to use both Outwit and Perplex, but that only Perplex needs to be showing on the dial to use the card. Since this card came out way before SP were ever around, by your definition no one would have ever been able to use it until SP came along, but they changed the wording/errated the card to make it work.
A character has all the powers on it's dial, however the powers are only in effect when showing through the stat slot. Powers like the White Lanterns Live! and Doomsdays Unstoppable are predicated on this exact premise.
Have and has are not mutually exclusive terms as you are making them out to be. Technically a character doesn't have (IE possess) a power when it is countered, but it has had (IE lost) a power countered.
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Just wanted to mention that there are characters who can counter ALL powers of a given target character and that has included powers that are revealed when the character is healed/takes damage during that turn.
Just because you can't see it, doesn't mean it isn't countered.
"We're all in the gutter, but some of us are looking at the stars." -Wilde
Lets look at this another way. Character A counters B's SPECIAL POWER, but wants to push, which would knock them off of Outwit, but (for whatever reason) MUST keep that power countered. Can a second character Outwit that SPECIAL POWER, so it stays off so character A can push?
When a power or ability is countered, the targeted character is treated as if the power no longer appeared in the stat slot or the ability was no longer available through the whatever means the character was able to use the ability.
Core Rulebook pg 16. If the power is treated as no longer appearing in a stat slot, then it is not eligable to be Counterd.
Quote : Originally Posted by Zelif
My emphasis of the "has" goes to the Amadeus Cho SP, "If no friendly character has a power or ability countered, he can also use Probability Control," do they, in fact still HAVE it when its Outwitted?
I wouldn't read too much into "has". If the power was written as "had", then if any friendly character had been previously subjected to Countering at any point in the game, then Cho would never be able to use Prob.Cont again. "Has" is being used to denote "currently".
Quote : Originally Posted by dairoka
I'm pretty sure Dragon has the Future keyword and Probability Control.
Quote : Originally Posted by Dragon
With the amount of times you are Ninja'd I swear you must have the Past Keyword
Brilliant Tactician
Prerequisites: Outwit and Perplex
Choose a character.
Outwit does not need to show in the character's stat slot in order for the character to use this feat.
When the character uses Perplex, the character can affect every target friendly character that shares a team symbol or keyword with it. The character must have a clear line of fire to each target.
20 Points
Since we know that the character must be able to use both Outwit and Perplex, but that only Perplex needs to be showing on the dial to use the card. Since this card came out way before SP were ever around, by your definition no one would have ever been able to use it until SP came along, but they changed the wording/errated the card to make it work.
A character has all the powers on it's dial, however the powers are only in effect when showing through the stat slot. Powers like the White Lanterns Live! and Doomsdays Unstoppable are predicated on this exact premise.
Have and has are not mutually exclusive terms as you are making them out to be. Technically a character doesn't have (IE possess) a power when it is countered, but it has had (IE lost) a power countered.
This, particularly. Cho's power activates on a power being countered
Has just makes sure that there is a time limit here. If they had used the word 'had' then if your opponent EVER used outwit, EVER, then Cho's power would be affected. Has ensures that something is CURRENTLY outwitted.
Last edited by Ninjendo; 10/29/2011 at 15:17..
Reason: Dagnabit Dairoka. You got it first!
The Bismarck was scuttled by it's crew - I think it was the first known recorded rage quit... -Tyroclix
Have and has are not mutually exclusive terms as you are making them out to be. Technically a character doesn't have (IE possess) a power when it is countered, but it has had (IE lost) a power countered.
Maybe the above gets down to it, I guess. Character has a power Outwitted, currently, its still there, just not appearing on that spot. But if the dial moves, its still considered to "have" it, even though it isn't visible at all and might not ever be again? I don't see that qualifying as them "having" it.
Me and Bill Clinton, "It depends on what yer definition of 'has' is." Ha!