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2) Shazam HSSs picking up Sandman and moves to K6, grabs the Generator, then moves to J7 to attack Trooper, 10 vs 13. 6, 1 = 7 and the Trooper is vaporized. Shazam grabs the Generator again and ends in K9, dropping Sands in J10
1 SA, 1 KO Shazam
3) GL TK's Liberty to J14
4) Liberty goes HSS to M16 to pick up HO from N17, then back to I15 to attack Winter Soldier, 9 vs 16. 6, 2 = 8, KO. She ends in H16. HO removed from game
1 SA, 1 KO Liberty
1 AST GL
PC CbC
Krueger666 (JSA - home)
1) R Shazam 105 pts (4/9) K9 @ w/ Generator
+ Not So Special 3 pts
2 SA, 1 KO
2) DC75 R Green Lantern 145 pts (7/7) H7 @@
3 SA, 2 AST, 1 KO
3) U Sandman 59 pts (7/7) J10 @
2 SA, 2 KO, 1 AST
4) E Liberty Belle 84 pts (6/7) H16 @
+ Not So Special
5 SA, 3 KO
Total: 399 pts
JSA theme PCs: 1/4
vs.
Tanis11 (SHIELD)
1) U Nick Fury (CT)* 62 pts (1/7) I16 @ [1 AST]
* Contingency Plan 12 pts
2) V Winter Soldier* 70 pts KOKOKO [1 SA]
* Trick Shot 20 pts, Lucky Break 5 pts (USED)
3) R Mandroid 28 pts (4/4) I17 @ [2 AST]
4) V Yondu 53 pts KOKOKO [1 AST]
5) R SHIELD Specialist 37 pts (3/4) J17 @ [3 SA]
6) E Multiple Man 32 pts KOKOKO [1 AST]
7) R Falcon 30 pts KOKOKO
8) R Shield Trooper 17 pts KOKOKO
9) R Shield Trooper 17 pts KOKOKO [1 SA]
A) R Multiple Man 17 pts KOKOKO
Total - 400 pts
HO:
LO: C6
SO: Generator (HO) L6
SO: Telephone Booth (LO) H2
SO: Shield Disruptor (LO) Removed
BFC: CRITICAL STRIKE @@@@@@
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
1) Sandman vs Nick, 9 vs 10. 6, 5 = 11, KO
1 SA, 1 KO Sandman
2) Shazam HSS's to I16 to attack Mandroid, 10 vs 15. Critical Hit for the KO. Ends in G15 with a push, dropping the Generator in H15
1 SA, 1 KO Shazam
3) Liberty HSS's to I16, grabbing the Generator vs Specialist, 9 +1 (Not So Special) vs 16. 4, 5 = 9 for the KO
1 SA, 1 KO Liberty and a push and the touchdown!
Krueger666 (JSA - home)
1) R Shazam 105 pts (3/9) G15 @@
+ Not So Special 3 pts
3 SA, 2 KO
2) DC75 R Green Lantern 145 pts (7/7) H7
3 SA, 2 AST, 1 KO
3) U Sandman 59 pts (7/7) J10 @@
3 SA, 3 KO, 1 AST
4) E Liberty Belle 84 pts (5/7) I16 @@
+ Not So Special
6 SA, 4 KO
Total: 399 pts
JSA theme PCs: 1/4
vs.
Tanis11 (SHIELD)
1) U Nick Fury (CT)* 62 pts KOKOKO [1 AST]
* Contingency Plan 12 pts
2) V Winter Soldier* 70 pts KOKOKO [1 SA]
* Trick Shot 20 pts, Lucky Break 5 pts (USED)
3) R Mandroid 28 pts KOKOKO [2 AST]
4) V Yondu 53 pts KOKOKO [1 AST]
5) R SHIELD Specialist 37 pts KOKOKO [3 SA]
6) E Multiple Man 32 pts KOKOKO [1 AST]
7) R Falcon 30 pts KOKOKO
8) R Shield Trooper 17 pts KOKOKO
9) R Shield Trooper 17 pts KOKOKO [1 SA]
A) R Multiple Man 17 pts KOKOKO
Total - 400 pts
HO:
LO: C6
SO: Generator (HO) L6
SO: Telephone Booth (LO) H2
SO: Shield Disruptor (LO) Removed
BFC: CRITICAL STRIKE @@@@@@
At the beginning of each of the first player’s turns, place a strike token on this card if there are fewer than six strike tokens on this card. When a friendly character is attacking a single opposing character and the result is a critical hit, you may choose to deal damage normally, or deal damage equal to the number of strike tokens on this card and then remove all strike tokens from this card.
Krueger666's JSA – Updated stats after playoff round 2
V OR Shazam 217 pts a)
SA[10] KO[3] AST[0] DFD[0]
R Green Lantern (DC 75th) 145 pts a)
SA[13] KO[4] AST[5] DFD[2]
AE Jason Blood 44 pts
SA[1] KO[0] AST[7] DFD[3]
E Detective Chimp 62 pts
SA[3] KO[1] AST[1] DFD[6]
U Sandman 59 pts
SA[10] KO[5] AST[9] DFD[0]
E Liberty Belle 84 pts
SA[11] KO[6] AST[0] DFD[0]
R Dr. Mid-Nite 24 pts
SA[0] KO[0] AST[0] DFD[0]
Team Feat: Not So Special 3
a) Protected 8 pts
Special Object: Generator (HO)
Special Object: Telephone Booth (LO)
RPs: 31
Upgrades: 9/12