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I don't want to play a game of chess where dumb luck or money decides whether or not I get to use a rook... Collectibility is a necessary evil of Heroclix, not a boon.
Wow... MCing your opponents MC'er to give them the feedback. That is an amazing idea. Too bad not enough people use MC.
Yeah it can be nasty. It comes in handy when you have a fig that has MC but people aren't going to use, like Doc Samson or N'astirh (which was in the game i mentioned) people forget Nasty has MC... they just go for the big damage dealing. In this case it really backfired...
Contrary to popular belief, I do know what I'm doing
Can you still Mind control a fig and have them use Running shot or charge?
It this part that make me think not
Because charge/RS are power actions that allow a close comabt/range combat action as a free action.
So wouldn't it got power action to move and then done sine you can only do one action?
I hope thats not how it is but now i'm not sure.
That free action takes place DURING the power action, so the figure has not reverted back yet.
The tricky bit comes with powers that says "After the action resolves" before describing a free action the character gets/may get. As the figure will have reverted back, the MC player doesn't get to do the free action of these. I believe the ruling was that "may" free actions wouldn't occur at all, but that thread confused me so I could be wrong.
That free action takes place DURING the power action, so the figure has not reverted back yet.
The tricky bit comes with powers that says "After the action resolves" before describing a free action the character gets/may get. As the figure will have reverted back, the MC player doesn't get to do the free action of these. I believe the ruling was that "may" free actions wouldn't occur at all, but that thread confused me so I could be wrong.
I think your doing something wrong if your not at least a little confused by the rules
I don't want to play a game of chess where dumb luck or money decides whether or not I get to use a rook... Collectibility is a necessary evil of Heroclix, not a boon.
I don't want to play a game of chess where dumb luck or money decides whether or not I get to use a rook... Collectibility is a necessary evil of Heroclix, not a boon.
Last week at my venue one guy MCed a guy, but when the target atacked, he rolled a crit miss. The next turn, he MCed him again...for another crit miss.