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Blah Healing Factor Blah: At the beginning of your turn, as a free action you may heal Lobo of 1 damage.
Lazy DAWG: Lobo can use Flurry. Before the second attack, roll a d6. His damage value becomes the result minus 1 and is locked.
Hook, Line, and Massacre: Give Lobo a power action, and choose an opposing character within 5 squares and line of fire, and roll a d6. If the d6 result is higher than the number of squares to that character, you may place that character in a square adjacent to Lobo. On any result, you may then make a close combat attack.
When Lobo uses Hook, Line, and Massacare, does he need to attack the character he placed?
No. First, he doesn't need to actually place a character at all; he can make a close combat attack even if the die roll for the placement isn't high enough. Second, the target of the attack is not specified, so even if he does successfully place an opposing character, you could choose to target a different opposing character with the close combat attack.