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1) V Junkpile 92 pts (6/8) I-12
2) U Lt. Stone 45 pts KOKOKO
3) U Commissioner Gordon 44 pts (5/5) K-15 @
4) R Guardsman 32 pts (4/5) K-16 @ (gets a DFD)
5) R Guardsman 32 pts (5/5) K-13 (Carry OWed) @
6) LE Roger Falcone 26 pts (4/5) J-12 @@
7) E Code: Blue Officer 24 pts KOKOKO
8) E Code: Blue Officer 24 pts KOKOKO
9) LE Frank Gunzer 20 pts (4/4) K-10
w/Not So Special 3 pts
A) E SWAT Specialist 18 pts (4/4) N-10
B) R SWAT Specialist 17 pts (4/4) K-6
C) R Gotham Undercover 14 pts (4/4) {Sgt. Frank Drebin} H-12 @
Special) R Paramedic (3/3) 8 pts O1
1) Merlyn punches Gordon (MM OWed), 10 vs 15--hits with a 6 for 2! AST to Ra's.
2) MBA 6 charges to J-15, drops Merlyn at I-16, vs Gordon (MM OWed), 9 vs 13--hits with a 5 for 2! AST to Ra's.
3) MBA 5 pushes to punch Gordon (MM OWed), 9 vs 11--hits with a 5 for the KO! AST to Ra's, push to MBA.
Note) If you wanted to PC Merlyn's attack and it turns into a crit miss, I'll have MBA 6 PC it (which means he'll take a push click after he charges.) If Merlyn crit misses twice in a row, I'll then have MBA 5 PC it, so his attack doesn't occur).
Free) Talia perplexes Junkpile's attack down to 7.
Opportunist) +1 token
SC) Talia and Ra's will use SC.
PC) No one will PC guardsman 4. If guardsman 5 hits Bronze Tiger (and only him, won't PC other stuff), Ra's will PC it. If guardsman 5 still hits Bronze Tiger, Bronze Tiger will then PC it. The same applies if guardsman 5 flies away and Swat Specialist shoots at BT (Ra's PCs first, then Tiger).
Talia will PC a successful attack or break away by Junkpile (or a critical hit by Drebin).
MM) Onto MBA 5, then MBA 6.
Protected) If Bronze Tiger is ever hit by a critical hit or an attack that would KO him, he'll use protected.
Phew, think that's everything, haha.
NYPD Set-up
1) V Junkpile 92 pts (6/8) I-12
2) U Lt. Stone 45 pts KOKOKO
3) U Commissioner Gordon 44 pts KOKOKO
4) R Guardsman 32 pts (4/5) K-16 @ (gets a DFD)
5) R Guardsman 32 pts (5/5) K-13 (Carry OWed) @
6) LE Roger Falcone 26 pts (4/5) J-12 @@
7) E Code: Blue Officer 24 pts KOKOKO
8) E Code: Blue Officer 24 pts KOKOKO
9) LE Frank Gunzer 20 pts (4/4) K-10
w/Not So Special 3 pts
A) E SWAT Specialist 18 pts (4/4) N-10
B) R SWAT Specialist 17 pts (4/4) K-6
C) R Gotham Undercover 14 pts (4/4) {Sgt. Frank Drebin} H-12 @
Special) R Paramedic (3/3) 8 pts O1
Man, I'm not sure I could have played this one any worse. Oh well, too late now...
The COPs Turn 6b:
1) The first Guardsman whips out his night stick and takes Merlyn to school. 8 AV vs 17 DV, needs a 9. Roll is [3, 5], misses. He takes a push click.
2) Junkpile punches Talia Shape change roll is -- 2, fails. 7 AV vs 17 DV, needs a 10. Roll is [1, 2], misses.
3) The second Guardsman blasts Manbat Assassin #5 in the face. 8 AV vs 17 DV (16 + 2 CR - 1 BFC), needs a 9. Roll is [4, 4], misses.
4) R SWAT Speciast moves to G-12.
PC) No one will PC guardsman 4. If guardsman 5 hits Bronze Tiger (and only him, won't PC other stuff), Ra's will PC it. If guardsman 5 still hits Bronze Tiger, Bronze Tiger will then PC it. The same applies if guardsman 5 flies away and Swat Specialist shoots at BT (Ra's PCs first, then Tiger).
Talia will PC a successful attack or break away by Junkpile (or a critical hit by Drebin).
MM) Onto MBA 5, then MBA 6.
Protected) If Bronze Tiger is ever hit by a critical hit or an attack that would KO him, he'll use protected.
Phew, think that's everything, haha.
NYPD Set-up
1) V Junkpile 92 pts (6/8) I-12 @
2) U Lt. Stone 45 pts KOKOKO
3) U Commissioner Gordon 44 pts KOKOKO
4) R Guardsman 32 pts (3/5) K-16 @@ (gets a DFD)
5) R Guardsman 32 pts (5/5) K-13 @
6) LE Roger Falcone 26 pts (4/5) J-12
7) E Code: Blue Officer 24 pts KOKOKO
8) E Code: Blue Officer 24 pts KOKOKO
9) LE Frank Gunzer 20 pts (4/4) K-10
w/Not So Special 3 pts
A) E SWAT Specialist 18 pts (4/4) N-10
B) R SWAT Specialist 17 pts (4/4) G-12 @
C) R Gotham Undercover 14 pts (4/4) {Sgt. Frank Drebin} H-12
Special) R Paramedic (3/3) 8 pts O1
Your map looks different from mine. On my last turn, MBA carried Merlyn away from Guardsman as he charged. I'm going to assume that guardsman 4 would have attacked MBA 6 instead of Merlyn (only viable target) so I'll proceed with my turn, but again, check out the map from my previous turn.
Man, I'm not sure I could have played this one any worse. Oh well, too late now...
I don't think you played it poorly, it's just with all this hindering/walls, you didn't really have too many options. Last game I played Tanis and I used the LoA ATA and there randomly was a lot of blocking terrain on the map, so he was pretty stymied in his available moves. Overall this season I've been unlucky with BFCs but lucky with maps, so I guess it's a wash.
Oh, and here's what the map should look like after your turn:
1) Merlyn RCE on Guardsman 4, 10 vs 13--hits for 3 after toughness and the KO. Push to Merlyn.
Free) Talia perplexes Junkpile's damage up.
2) Talia MC Junkpile, 9 vs 16 (Junk +1 damage perp)--hits! Junkpile punches Drebin--SC fails, 8 vs 14 (+1 dam)--hits for 4 and the KO! Bronze Tiger will use an opportunist token to boost his roll, solely to hurt Junkpile for one. Perplexed damage goes away due to damage taken.
3) Ra's stabs Guardsman, 10 vs 15--hits! Blades is a 5 -1 for toughness.
4) MBA 6 charges to H-13 (drops Ra's at H-12) vs Swat Specialist A, 9 vs 14--hits for 2. Push to MBA.
Free) Ra's outwits regen on Junkpile.
Opportunist) +1 token
SC) Talia and Ra's will use.
PC) MBA 5 will PC a hit by Guardsman on Bronze Tiger (but not a hit on himself). Bronze Tiger will PC a hit on himself from Falcone. Talia will PC a hit on Bronze Tiger by Junkpile (not a hit on herself). Ra's will only PC a hit on himself if MBA has been killed or knocked back (though he's immune to knockback on the first hit due to Charge) AND the hit is a critical hit. Otherwise he'll just use mastermind.
MM) Ra's will mastermind onto MBA first. If he's dead, Ra's will mastermind onto Talia (again, though, if he is forced to mastermind onto Talia and it's a critical hit, he'll try to PC that before MMing).
Protected) Bronze Tiger will use Protected if he gets hit.
NYPD Set-up
1) V Junkpile 92 pts (5/8) I-12 @
2) U Lt. Stone 45 pts KOKOKO
3) U Commissioner Gordon 44 pts KOKOKO
4) R Guardsman 32 pts KOKOKO (gets a DFD)
5) R Guardsman 32 pts (1/5) K-13 @
6) LE Roger Falcone 26 pts (4/5) J-12
7) E Code: Blue Officer 24 pts KOKOKO
8) E Code: Blue Officer 24 pts KOKOKO
9) LE Frank Gunzer 20 pts (4/4) K-10
w/Not So Special 3 pts
A) E SWAT Specialist 18 pts (2/4) N-10
B) R SWAT Specialist 17 pts (4/4) G-12 @
C) R Gotham Undercover 14 pts KOKOKO {Sgt. Frank Drebin}
Special) R Paramedic (3/3) 8 pts O1
Yeah, I disagree. I should never have gotten close to your team. I should have just set-up fields of fire at the north end of the central courtyard and made you come to me. Yeah, you could have just taken pot shots with Merlyn, but I'd still have done better than I'm gonna now.
The COPs Turn 7b:
1) Junkpile pushes to run away. Break away roll is -- 1, fails. He takes a click for the push.
2) Roger Falcone runs away. Break away roll is -- 5, succeeds. He moves to G-6.
3) E SWAT Specialist pushes to run away. Break away roll is -- 6, succeeds. He moves to J-7. He takes a click for the push.
4)Frank Gunzer shoots Bronze Tiger. 8 AV vs 18 DV, needs a 10. Roll is [3, 4], misses.
1) V Junkpile 92 pts (4/8) I-12 @@
2) U Lt. Stone 45 pts KOKOKO
3) U Commissioner Gordon 44 pts KOKOKO
4) R Guardsman 32 pts KOKOKO (gets a DFD)
5) R Guardsman 32 pts (1/5) K-13
6) LE Roger Falcone 26 pts (4/5) G-6 @
7) E Code: Blue Officer 24 pts KOKOKO
8) E Code: Blue Officer 24 pts KOKOKO
9) LE Frank Gunzer 20 pts (4/4) K-10 @
w/Not So Special 3 pts
A) E SWAT Specialist 18 pts (1/4) J-7 @@
B) R SWAT Specialist 17 pts (4/4) C-6
C) R Gotham Undercover 14 pts KOKOKO {Sgt. Frank Drebin}
Special) R Paramedic (3/3) 8 pts O1
1) Bronze Tiger CCE on Junkpile, 11 vs 13 (BFC)--hits for 4 and the KO.
Free) Talia perplexes Gunzer's defense down to 13.
2) Talia MC Gunzer, 9 vs 14 (-1 perp, +1 hindering)--hits with a 5. Gunzer RCE on Guardsman, 8 vs 14--miss! WP Push to Talia.
3) MBA 5 breaks away to charge--fails! League Assassin PCs--success! MBA 5 charges to L-12 (drops League Assassin at L-11) vs Guardsman, 9 vs 13--just hits with a 4 for the KO.
Free) Ducard outwits Energy Explosion on Falcone.
PC) Ducard will PC a crit hit against anyone except League Assassin.
SC) Ducard and Talia will use.
MM) Ducard will mastermind onto Man Bat.
Protected) Bronze Tiger will use protected if he is hit by a critical hit.
NYPD Set-up
1) V Junkpile 92 pts KOKOKO
2) U Lt. Stone 45 pts KOKOKO
3) U Commissioner Gordon 44 pts KOKOKO
4) R Guardsman 32 pts KOKOKO (gets a DFD)
5) R Guardsman 32 pts KOKOKO
6) LE Roger Falcone 26 pts (4/5) G-6 @
7) E Code: Blue Officer 24 pts KOKOKO
8) E Code: Blue Officer 24 pts KOKOKO
9) LE Frank Gunzer 20 pts (4/4) K-10 @
w/Not So Special 3 pts
A) E SWAT Specialist 18 pts (1/4) J-7 @@
B) R SWAT Specialist 17 pts (4/4) C-6
C) R Gotham Undercover 14 pts KOKOKO {Sgt. Frank Drebin}
Special) R Paramedic (3/3) 8 pts O1
1) V Junkpile 92 pts KOKOKO
2) U Lt. Stone 45 pts KOKOKO
3) U Commissioner Gordon 44 pts KOKOKO
4) R Guardsman 32 pts KOKOKO (gets a DFD)
5) R Guardsman 32 pts KOKOKO
6) LE Roger Falcone 26 pts (4/5) G-6
7) E Code: Blue Officer 24 pts KOKOKO
8) E Code: Blue Officer 24 pts KOKOKO
9) LE Frank Gunzer 20 pts (4/4) K-7 @@
w/Not So Special 3 pts
A) E SWAT Specialist 18 pts (1/4) J-7
B) R SWAT Specialist 17 pts (4/4) E-1 @
C) R Gotham Undercover 14 pts KOKOKO {Sgt. Frank Drebin}
Special) R Paramedic (3/3) 8 pts K-6 @
1) MBA 5 charges to I-8 vs Swat Specialist A, 9 vs 12--critical hit (sorry) for the KO. Push to MBA.
2) MBA 6 flies to E-7, drops Ra's at F-6.
3) Merlyn runs to K-13.
Free) Talia will perplex Falcone's attack down to 7.
PC) Talia, then Ra's will PC a critical hit.
MM) Ra's will mastermind onto MBA (and will use shapechange).
NYPD Set-up
1) V Junkpile 92 pts KOKOKO
2) U Lt. Stone 45 pts KOKOKO
3) U Commissioner Gordon 44 pts KOKOKO
4) R Guardsman 32 pts KOKOKO (gets a DFD)
5) R Guardsman 32 pts KOKOKO
6) LE Roger Falcone 26 pts (4/5) G-6
7) E Code: Blue Officer 24 pts KOKOKO
8) E Code: Blue Officer 24 pts KOKOKO
9) LE Frank Gunzer 20 pts (3/4) K-7 @@
w/Not So Special 3 pts
A) E SWAT Specialist 18 pts KOKOKO
B) R SWAT Specialist 17 pts (4/4) E-1 @
C) R Gotham Undercover 14 pts KOKOKO {Sgt. Frank Drebin}
Special) R Paramedic (3/3) 8 pts K-6 @
1) V Junkpile 92 pts KOKOKO
2) U Lt. Stone 45 pts KOKOKO
3) U Commissioner Gordon 44 pts KOKOKO
4) R Guardsman 32 pts KOKOKO (gets a DFD)
5) R Guardsman 32 pts KOKOKO
6) LE Roger Falcone 26 pts (4/5) M-6 @
7) E Code: Blue Officer 24 pts KOKOKO
8) E Code: Blue Officer 24 pts KOKOKO
9) LE Frank Gunzer 20 pts (3/4) K-7
w/Not So Special 3 pts
A) E SWAT Specialist 18 pts KOKOKO
B) R SWAT Specialist 17 pts (4/4) E-1
C) R Gotham Undercover 14 pts KOKOKO {Sgt. Frank Drebin}
Special) R Paramedic (3/3) 8 pts K-6
1) Merlyn RCE on Gunzer, 10 vs 15--hits exactly for the KO! Push to Merlyn.
Free) Talia perplexes her damage up.
2) Talia shoots the paramedic for straight damage, 9 vs 13 (damage +1 perplex)--hits for the KO.
3) Bronze Tiger runs to L-6.
4) MBA 6 flies to G-2, drops Ducard at F-1. Push to MBA.
PC) Bronze Tiger will PC a successful break away by Falcone. Ducard will PC a successful break away or critical hit by SWAT specialist.
Prot) Bronze Tiger will use protected if he is hit by Falcone.
MM) Ducard will mastermind onto MBA.
NYPD Set-up
1) V Junkpile 92 pts KOKOKO
2) U Lt. Stone 45 pts KOKOKO
3) U Commissioner Gordon 44 pts KOKOKO
4) R Guardsman 32 pts KOKOKO (gets a DFD)
5) R Guardsman 32 pts KOKOKO
6) LE Roger Falcone 26 pts (4/5) M-6 @
7) E Code: Blue Officer 24 pts KOKOKO
8) E Code: Blue Officer 24 pts KOKOKO
9) LE Frank Gunzer 20 pts KOKOKO
w/Not So Special 3 pts
A) E SWAT Specialist 18 pts KOKOKO
B) R SWAT Specialist 17 pts (4/4) E-1
C) R Gotham Undercover 14 pts KOKOKO {Sgt. Frank Drebin}
Special) R Paramedic 8 pts KOKOKO