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1) Phoenix/Scott range on #4, 9 vs. 17 for 5, miss with a 5,1.
2) Bishop fires at number 3, 8 vs. 17 for 3 miss with a 8.
free) Beast outwits perplex on number 3
4) Iceman incaps Number 1, 5 vs. 16...and I crit miss. Iceman dies.
Peers' 90's X-Men
1) E Cyclops / Phoenix 133 pts SA[1] (4/8) H14/15
2) E Storm (GSX) 86 pts (3/7) C15 @
3) [1 sa] V Beast (MU) 73 pts (4/6) G12 @
4) E Bishop 71 pts (3/6) G14
5) R Iceman (XP) 26 pts (0/4) KO (injured)
w/ Coordination 6 pts
Total: 395
Theme PC: (0/4)
Standard Objects only. (None submitted)
VS.
da-Craig-o's Covenant
1) V Cloaked Elite (Energy Sword) 96 pts (5/7) - I12
2) V Elite (Plasma Rifle) 69 pts (6/7) - I10 @
w/ Armor Piercing - 10 pts
3) V Elite (Plasma Rifle) 69 pts (6/7) - C12 @
4) R Grunt (Plasma Pistol) 26 pts (3/5) - H11
5) E Grunt (Fuel Rod Cannon) 40 pts (3/5) - G11
6) E Drone (Plasma Pistol) 41 pts (5/6) - A15
7) E Drone (Plasma Pistol) 41 pts (6/6) - B17
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
I think giving it a day is ok. Plus, the games end on Friday.
Turn 6B:
Free - Elite 2 pplx up Cloaked Elite's attack to 10.
1. Cloaked Elite DPA to port to I16 and blades Cyc and Jean again. 11 on 17, he gets 4,1 for the miss. Theme PC from grunt 4, he gets 4,6. Blades is a 6 for the KO.
2. Elite 2 shoots at Beast. 10 on 17, he gets 4,2 for the miss. Cloaked Elite PCs that to a 3,2 for another miss.
3. Drone 6 to D15.
4. Drone 7 to D16.
Grunt 5, then 4 will theme PC any attack that succeeds needing a 6 or more.
Peers' 90's X-Men
1) E Cyclops / Phoenix 133 pts SA[1] (0/8) KOKOKO
2) E Storm (GSX) 86 pts (3/7) C15 @
3) [1 sa] V Beast (MU) 73 pts (4/6) G12 @
4) E Bishop 71 pts (3/6) G14
5) R Iceman (XP) 26 pts (0/4) KO (injured)
w/ Coordination 6 pts
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1. Cloaked Elite attacks Beast. 10 on 18, he gets 2,1 for the miss. He PCs that to a 5,1 for the miss. Drone 6 theme PCs that to a 3,4...for the miss! Grunt 5 theme PCs that to a 5,3 for the hit and 3 damage. 1 AST to Grunt, 2 ASTs to Elites, 1 SA to Cloaked.
2. Elite 2 attacks Beast. 10 on 17, he gets 6,4 for the hit and KO.
3. Grunt 4 to K10.
Cloaked Elite will PC a hit by Bishop, only on a crit hit.
Peers' 90's X-Men
1) E Cyclops / Phoenix 133 pts SA[1] (0/8) KOKOKO
2) E Storm (GSX) 86 pts (0/7) KOKOKO
3) [1 sa] V Beast (MU) 73 pts (0/6) KOKOKO
4) E Bishop 71 pts (3/6) G14 @
5) R Iceman (XP) 26 pts (0/4) KO (injured)
w/ Coordination 6 pts
BFC: DEEP SHADOWS Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
just saw this now, but i dont think incap dmgs you with a crit miss. unless in the newest rules set it was changed, because they change the dang rules every few weeks now.
just saw this now, but i dont think incap dmgs you with a crit miss. unless in the newest rules set it was changed, because they change the dang rules every few weeks now.
Actually, Incap is a *zero damage attack* NOT a *no damage attack* so rolling a critical miss on an incapacitate attack WILL damage you, just like a critical hit will add to the damage
It's only Mind Control, Energy Explosion and Telekinesis that's completely safe to crit miss with.
Regards
Melkhor
From the ashes of Paragon City... it rises!
C: R Grunt (Plasma Pistol) 26 x2 pts
C: E Grunt (Fuel Rod Cannon) 40 pts
SA [1] KO [1] AST [7] DFD [1]
C: E Drone (Plasma Pistol) 41 x2 pts
SA [5] KO [1] AST [0] DFD [0]
1: V Arbiter (Needler) 124 pts
SA [0] KO [4] AST [4] DFD [0]
2: U Prophet of Regret 150 pts
SA [0] KO [0] AST [0] DFD [0]
4: V Jackal (Beam Rifle) 50 pts x2
SA [5] KO [1] AST [0] DFD [0]
5: V Cloaked Elite (Energy Sword) 96 pts
SA [10] KO [1] AST [0] DFD [0]
7: V Elite (Plasma Rifle) - 69 pts x2
SA [9] KO [5] AST [6] DFD [1]
8: E Brute (Spiker) 76 pts
SA [6] KO [1] AST [0] DFD [0]
9: U Tartarus 108 pts
SA [3] KO [1] AST [0] DFD [0]
Team Feat: Armor Piercing 10
Elites use their 5 KOs to upgrade one to V Elite (Carbine) 84 pts
Cloaked Elite uses 10 SAs to purchase another Cloaked Elite (Carbine) 73 pts
After upgrades:
Da-Craig-O’s Covenant (72RP)
C: R Grunt (Plasma Pistol) 26 x2 pts
C: E Grunt (Fuel Rod Cannon) 40 pts
SA [1] KO [1] AST [7] DFD [1]
C: E Drone (Plasma Pistol) 41 x2 pts
SA [5] KO [1] AST [0] DFD [0]
1: V Arbiter (Needler) 124 pts
SA [0] KO [4] AST [4] DFD [0]
2: U Prophet of Regret 150 pts
SA [0] KO [0] AST [0] DFD [0]
4: V Jackal (Beam Rifle) 50 pts x2
SA [5] KO [1] AST [0] DFD [0]
5: V Cloaked Elite (Energy Sword) 96 pts
V Cloaked Elite (Carbine) 73 pts
SA [0] KO [1] AST [0] DFD [0]
7: V Elite (Plasma Rifle) 69 pts
V Elite (Carbine) 84 pts
SA [9] KO [0] AST [6] DFD [1]
8: E Brute (Spiker) 76 pts
SA [6] KO [1] AST [0] DFD [0]
9: U Tartarus 108 pts
SA [3] KO [1] AST [0] DFD [0]
Team Feat: Armor Piercing 10