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(Special) Build Me a Doomsday Weapon: Once per turn, you may give a power action to a friendly character with the Scientist keyword that is 25 points or more to put a Research counter on this card. When there are 7 or more Research counters on this card, Red Skull modifies his combat values by +2 and can use the Flight ability.
ca046 V Gorgon
Team: Hydra
Range: 0
Points: 106
Keywords: Hydra, Martial Artist, The Hand
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(Attack) Godkiller: Gorgon can use Blades/Claws/Fangs and Exploit Weakness. When attacking a character with the Deity or Mystical keywords, Gorgon may reroll the d6 roll for Blades/Claws/Fangs once.
(Damage) Stone Gaze: Gorgon may use Energy Explosion with a range of 6. When he does, you may give each hit character less than 100 points an action token in addition to the normal effects.
(Damage) Psychedelic Presence: Madame Hydra can use Perplex. She can use it normally, or if she targets a friendly character with the HYDRA keyword or possessing the HYDRA Team Ability, she can modify a combat value by +2, except damage.
sn031 R Fixer
Team: Master of Evil
Range: 4
Points: 52
Keywords: Hydra, Masters of Evil, Scientist
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xp211 LE Madame Hydra
Team: Hydra
Range: 10
Points: 39
Keywords: Hydra, Martial Artist
(Speed) Alter Ego: Red Skull: Give Johann Schmidt a power action that deals no pushing damage and replace this character with AVM #016 Red Skull on its orange starting line. Existing action tokens on this character and action tokens for this action are applied to the replacement. This power can't be countered.
(Damage) My Own Private Army: Adjacent friendly characters possessing the HYDRA team ability can also use the S.H.I.E.L.D. team ability.
(Special) Minion: Cut Off One Limb: If a friendly character of 40 or more points and with the Hydra keyword is within 8 squares when this character is KO'd, you may deal one of those characters 1 unavoidable damage. If you do, place a #003 Hydra Agent in your starting area.
(Special) Minion: Cut Off One Limb: If a friendly character of 40 or more points and with the Hydra keyword is within 8 squares when this character is KO'd, you may deal one of those characters 1 unavoidable damage. If you do, place a #003 Hydra Agent in your starting area.
ffcw003 E Captain America
Team: No Affiliation
Range: 6
Points: 75
Keywords: Avengers, Past, Soldier
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(Speed) Stand Together!: When turning the dial, if there is an adjacent friendly figure with the Avengers keyword and the same or higher point value and this click is revealed due to damage taken from an opponent's attack, stop turning the dial.
(Damage) Avengers Assemble: Captain America can use Leadership. When he uses Leadership and rolls a 6, he may also remove an action token from another adjacent character with the Avengers keyword that's 125 points or less.
(Speed) Stand Together!: When turning the dial, if there is an adjacent friendly figure with the Avengers keyword and the same or higher point value and this click is revealed due to damage taken from an opponent's attack, stop turning the dial.
ffcw004 E Wasp
Team: No Affiliation
Range: 5
Points: 50
Keywords: Avengers, Celebrity, Lady Liberators
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(Special) Winsome Wasp: Wasp breaks away automatically.
ffcw005 E Mockingbird
Team: No Affiliation
Range: 2
Points: 50
Keywords: Avengers, Martial Artist, Spy, S.H.I.E.L.D.
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(Special) October 12th: When a friendly character named Hawkeye is adjacent to Mockingbird, they both modify their attack values by +1 if not already modified by this effect.
ffcw006 E Scarlet Witch
Team: Mystics
Range: 6
Points: 75
Keywords: Avengers, Brotherhood of Mutants, Lady Liberators, Mystical
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(Damage) Chaos Magic: Scarlet Witch can use Perplex and Probability Control.
cw024 Iron Man
Team: Avengers
Range: 7
Points: 110
Keywords: Armor, Avengers, Celebrity, Scientist
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(Special) Tatical Targeting: When choosing targets for a ranged combat attack, Iron Man may choose both a character and an object, wall, or square of blocking terrain instead of a second character.
(Attack) Repulsor Rays: After Iron Man hits a character with a ranged combat attack and actions resolve, you may knock back that character an equal amount to the difference between Iron Man's range value and the number of squares to that character.
cw039 E Hawkeye
Team: Spider-Man
Range: 9
Points: 98
Keywords: Avengers, Great Lakes Avengers, S.H.I.E.L.D., Thunderbolts
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(Speed) My Criminal Past: Hawkeye can use Running Shot and Stealth.
(Attack) Knockout Gas Arrow: Hawkeye can use Energy Explosion. When he does, after actions resolve give one action token to each character hit by the attack.
HCFL 2012 Champion - Nation X
KO Board: Streaky: 1 Krypto: 1
Quote : Originally Posted by rorschachparadox
Only problem is that Superclone is a unique member. The irrational members never get made uniques, which is why we see so many swarms of them.
Free Skull Leadership: 3 fails.
"Und naow ve vill march!"
"Ok, just lemme get my jet pack warmed up..."
"NEIN! ICH SAGT MARCH, nincompoop! You vill carry me, und MARCH!"
"....what?"
1) Fixer grabs the Skull, flies to F-6 (....y'know...on my map....) dropping Skully on the Cube in G-7.
2) Before the Skull can get too far away, Arnim Zola shouts out about some papers etc. This requires an action, being that Arnim is a big slug, and he's now out of breath. There is a Research counter though, and that's what matters.
3/4) Bo and Luke hustle out to protect their leader in F-8 and H-8 respectively.
Free) Hydra Tech "Mitch" will help out Hydra Hair #1 to co-cop to Perplex up Gorgon's speed +3.
5) Gorgon runs off to do his own thang, to D-13.
6) Hydra Hair-Bot will walk to G-9.
Free) "Cameron" will Perplex up Skully's Defense.
I figure we'll say that Maps can be labeled 1, 2, 3, 4 clockwise, in case there's some discrepancy between which is which.
I actually have no idea how to play this kinda team. This will be interesting.
Avengers!
1) 125 FFCW002 Thor E22
2) 75 FFCW003 Captain America F22
3) 50 FFCW004 Wasp G22
4) 50 FFCW005 Mockingbird H22
5) 75 FFCW006 Scarlet Witch I22
6) 110 CW024 Iron Man J22
7) 98 CW039 Hawkeye K22
Avengers (Heroic Age) x 7 = 14
Total: 597