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That trait is a wonderful way to punish opponents that drop a single colossal or other titanic figure as their whole force. An excellent way to keep your supporting figure alive!
what if the opposing team has 5 of the same character? would it affect all or one? I used to run a crapload of Mocking Birds back in the day so it just made me think.
what if the opposing team has 5 of the same character? would it affect all or one? I used to run a crapload of Mocking Birds back in the day so it just made me think.
The power reads, "...choose another friendly character and an opposing character..." I know their technical writing is poor sometimes, but this is pretty clear. The only way it would affect more than one character is if the power states that it does.
Played a casual game yesterday against her, and that trait really boned my team, making Deadshot just have to sit there as my team was getting torn apart by their bruiser.
Her agent coulson and say Thanos SR at 150 plus 25pt IG could be a tough squad to take on in a 300pt game. If their build lines up with the targeting restrictions, thanos can wipe out the support while coulson can hopefully chip away at the other team's bruiser. Could be interesting to say the least.
She is a great figure, but I, so far, have yet to find her trait very useful.
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The same society that tells people to grow up is the same society that is terrified of words.
She deserves another look with the 10th anniversary short-dial sub-150 pt meta figures like 125 pt Iron Man and 100 pt Dark Phoenix making the tourney scene. Wouldn't you just love Star to tell Tony or Jean who they can't attack?
She deserves another look with the 10th anniversary short-dial sub-150 pt meta figures like 125 pt Iron Man and 100 pt Dark Phoenix making the tourney scene. Wouldn't you just love Star to tell Tony or Jean who they can't attack?
While that may be true, all it really does is buy you a turn or two. Since she's got feeble defenses up front, it won't take much to blast her into oblivion.
i'm just gonna pick one of there top attackers tht doesn't have leap climb phasing or can't instantly break away. tell them they can't attack my hammer of thor venom. then base them with him. your options are roll a 6 against his plasticity to break away and attack something else. then venom will leap climb *trait* past your squad and base you again.
While that may be true, all it really does is buy you a turn or two. Since she's got feeble defenses up front, it won't take much to blast her into oblivion.
even so there are still some devilish tricks tht could be played with her. superman on his 150 dial. with his 18 defend trait. who suddenly can't be attacked. thow in a 75 pt dr strange giving energy shield to everyone and perplex on her defense. now she has a 19 defense with s.senses 21 at range. and superman is pasting anyone who comes inside 8 squares of her. for 300 pts i wouldn't want to challenge those odds.
even so there are still some devilish tricks tht could be played with her. superman on his 150 dial. with his 18 defend trait. who suddenly can't be attacked. thow in a 75 pt dr strange giving energy shield to everyone and perplex on her defense. now she has a 19 defense with s.senses 21 at range. and superman is pasting anyone who comes inside 8 squares of her. for 300 pts i wouldn't want to challenge those odds.
oh yeah i almost forgot supermans p.c control
so tht's a 19 defense with super senses and prob control up close and 21 at range.