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When I give the pilot the action to make the vehicle use the pilot's combat values and then the pilot is given one damage at the start of the next turn, does the vehicle maintain the values of its pilot until the pilot is ejected or the vehicle uses that values until the start of my next turn (when I damage the pilot)? How does that work?
Sorry to ask this again but last time the only answer I had was: now there's no official ruling so you can rule it as you like.
I believe that it works only for the turn before the pilot takes the damage due to give his combat values to the vehicle. It seems strange to me that the vehicle continues to use the pilot's values (that are no more on his dial due to the damage) until the pilot is ejected. I believe it works only one time for each trip and the effect of the vehicle using his pilot's attributes only one turn.
Please tell me if an official ruling has come out or something. Thanks!
The way I read it it's one shot only for a few reasons. First, after the pilot takes a damage on the next turn, their stats will change and it will be a pain to remember what it was. Secondly, if it was intended to last until the pilot ejects, I would imagine it would say something like "this effect lasts until the pilot ejects" or something close to that.
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