You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
As stated in the Rule Book
"An Ultra Heavy object is a heavy object with a purple ring instead of a red ring. Ultra Heavy objects follow all of the rules of heavy objects with the following changes:
• Characters with a point value less than 100 can’t pick up or hold this object. Any game effect that would lead to this results in the object being dropped immediately, as if the character lost Super Strength.
• When used in a close combat attack, modify the character’s damage value by +3 instead of +2.
• The object can’t be used to make a ranged combat attack.
• The object can’t be targeted by Telekinesis.
• The object is only destroyed when it is dealt 4 damage (instead of 3).
• This object may occupy more than 1 square."
So all that being said, does that mean in theory I can run 2 Ultra Heavy Objects and 1 light? (When they make more Ultra Heavy Objects)
Does that mean they don't have to be a minimum of 5 squares away from the starting area?
You can run them with resources?
I believe the answer to the above 3 questions is yes, and my next question is no, but I just want to make sure.
The Tank Turrent is listed as a special object, however there are no special rules to it except explaining what an Ultra Heavy Object is. Is the Tank Turrent mislabled? should it just be a Ultra Heavy Object and not an Ultra Heavy Special Object?
Tank Turret is a special object even though it doesn't have any additional effects. So it must be placed 5 away from the starting area, you can't play it with a resource, etc.
As stated in the Rule Book
"An Ultra Heavy object is a heavy object with a purple ring instead of a red ring. Ultra Heavy objects follow all of the rules of heavy objects with the following changes:
• Characters with a point value less than 100 can’t pick up or hold this object. Any game effect that would lead to this results in the object being dropped immediately, as if the character lost Super Strength.
• When used in a close combat attack, modify the character’s damage value by +3 instead of +2.
• The object can’t be used to make a ranged combat attack.
• The object can’t be targeted by Telekinesis.
• The object is only destroyed when it is dealt 4 damage (instead of 3).
• This object may occupy more than 1 square."
So all that being said, does that mean in theory I can run 2 Ultra Heavy Objects and 1 light? (When they make more Ultra Heavy Objects)
At this time, the only UHO available to be included on your force at construction is the Tank Turret, which is a special object.
You can only have one of any specific special object.
If any other ones are released, then you would be fine.
Quote
Does that mean they don't have to be a minimum of 5 squares away from the starting area?
UHOs are not by default special objects. If they ever release a standard UHO which can be included at construction, then it would be ok.
Right now, the only standard UHOs are the wrecked vehicles. Those aren't there at construction time.
Quote
You can run them with resources?
I believe the answer to the above 3 questions is yes, and my next question is no, but I just want to make sure.
The Tank Turrent is listed as a special object, however there are no special rules to it except explaining what an Ultra Heavy Object is. Is the Tank Turrent mislabled? should it just be a Ultra Heavy Object and not an Ultra Heavy Special Object?
Seeing a pattern and reading the whole way through instead of going one q at a time, I'm just going to jump down.
Hmm...I think I've hit on all of these already.
Bottom line...
UHOs are not by default special objects.
Objects with the gear symbol are special objects.
The rules apply accordingly.