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Intelligencia
1) Living Laser 91 (4/7) G-2 @@ [injured next match]
2) Red Hulk 55 (0/2) KO'ed
3) Super ape peoter 50 (0/6) KO'ed
4) Johann Schmidt 40 (0/5) KO'ed [injured next match]
W/ Contingency Plan 12 ()
5) Aim Agent "Dan" 38 (0/4) KO'ed
6) Aim Agent "Evelyn" 38 (4/4) E-2 @
7) Hydra Technician "Drei" 35 (0/4) KOKOKO
8) Hydra Technician "Vier" 35 (3/4) F-1 @@
Living Laser: 3 SA, 2 KO
General Ross: 1 SA
Johann Schmidt: 1 SA
Aim Agents: 2 SA, 3 AST
Hydra Technicians: 1 SA, 1 KO, 3 AST, 1 DFD
BFC: Madness Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
3) laser fires at gimli with enhancement and double hydra. 8 vs 15. Gets an 8, and gimli makes it a 7. laser does 3 +1 (enhance) -1 tough, for the KO. crazy!
can legolas hit doubles AND get past super senses? epic!
Intelligencia
1) Living Laser 91 (4/7) G-2 @ [injured next match]
2) Red Hulk 55 (0/2) KO'ed
3) Super ape peoter 50 (0/6) KO'ed
4) Johann Schmidt 40 (0/5) KO'ed [injured next match]
W/ Contingency Plan 12 ()
5) Aim Agent "Dan" 38 (0/4) KO'ed
6) Aim Agent "Evelyn" 38 (4/4) F-1 @
7) Hydra Technician "Drei" 35 (0/4) KOKOKO
8) Hydra Technician "Vier" 35 (3/4) H-3 @
Living Laser: 4 SA, 3 KO
General Ross: 1 SA
Johann Schmidt: 1 SA
Aim Agents: 2 SA, 4 AST
Hydra Technicians: 1 SA, 1 KO, 4 AST, 1 DFD
BFC: Madness Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
Damn it really is down to the wire. At the point of you attacking Gimli the odds were 50/50. It was basically a coin flip to decide. Nice job on perplexing down Legolas' damage though, I was not expecting that one. I figured you'd put all your effort into Laser's attack.
______________________
1) Legolas shoots Laser with ranged combat expert.
11 vs 16. Need a 5.
Roll: 5,5! Oh wait...I mean 5,6.
Super senses: 4.
Hits! But not for the KO.
Hmm, how about a push on Laser?
______________________
Intelligencia
1) Living Laser 91 (1/7) G-2 @ [injured next match]
2) Red Hulk 55 (0/2) KO'ed
3) Super ape peoter 50 (0/6) KO'ed
4) Johann Schmidt 40 (0/5) KO'ed [injured next match]
W/ Contingency Plan 12 ()
5) Aim Agent "Dan" 38 (0/4) KO'ed
6) Aim Agent "Evelyn" 38 (4/4) F-1 @
7) Hydra Technician "Drei" 35 (0/4) KOKOKO
8) Hydra Technician "Vier" 35 (3/4) H-3 @
Living Laser: 4 SA, 3 KO
General Ross: 1 SA
Johann Schmidt: 1 SA
Aim Agents: 2 SA, 4 AST
Hydra Technicians: 1 SA, 1 KO, 4 AST, 1 DFD
BFC: Madness Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
that was an awesome game bud. closest one ive played in a while. i usually either obliterate or get obliterated.
needing a 7+ twice, i really only had a 34% chance to succeed on my last turn. if i miss, you just run away on your last turn and its game over.
i thought with the gamma bomb and the air strike, not to mention TK and all that plex, that i was gonna run all over you, but i really, REALLY underestimated how much utility you would get out of those epic actions. this team is going to be dangerous in your hands this season.
Current Game Stats
Living Laser: 4 SA, 3 KO
General Ross: 1 SA
Johann Schmidt: 1 SA
Aim Agents: 2 SA, 4 AST, 1 DFD (forgot this when Dan took the MM dmg)
Hydra Technicians: 1 SA, 1 KO, 4 AST, 1 DFD
+5 RP (win)
Injuries for Game 2:
Living Laser
Red Skull
Intelligencia (TheVagrantKing)
C: CA V MODOK 160pts
SA[5] KO[3] AST[1] DFD[1]
R WoS Red Hulk 220
SA[4] KO[2] AST[1] DFD[1]
V The Leader 116 pts
SA[0] KO[5] AST[1] DFD[0]
1) AE Johann Schmidt 40 pts
SA[4] KO[2] AST[0] DFD[0]
2) R Researcher 15 pts
SA[0] KO[0] AST[0] DFD[0]
3) R Green Goblin 80 pts
SA[0] KO[0] AST[0] DFD[0]
4) R Klaw 60 pts
SA[0] KO[0] AST[0] DFD[0]
5) R AIM Medic 14 pts*
SA[0] KO[0] AST[2] DFD[2]
6) E Egghead 50
SA[0] KO[0] AST[0] DFD[0]
7) U Mad Thinker 53 pts
SA[0] KO[4] AST[7] DFD[2]
8) V Super Apes: Peoter 50 pts
SA[0] KO[0] AST[3] DFD[0]
9) V Living Laser 91 pts
SA[9] KO[6] AST[0] DFD[0]
10) U Red Ghost 59**
SA[1] KO[4] AST[1] DFD[6]
11) R A.I.M. Agent 38 x3
SA[7] KO[2] AST[9] DFD[1]
12) R Blizzard 35
SA[0] KO[0] AST[0] DFD[0]
13) R HYDRA Technicians x2
SA[1] KO[1] AST[4] DFD[1]
14) R Mach-1
SA[0] KO[0] AST[0] DFD[0]
Yeah that was really close wow, I wasn't expecting you to be able to take down Gimli in time that's why I just decided to leave him out there.
But then everyone seemed to land a blow on him so I had to send Legolas out again. I knew if Lego went down I'd be doomed.
I liked the visual of everyone running away as the bomb blew up.
Who scores that by the way?
Gimli wouldn't have been able to get far in that last bit though, you could have still had a last chance shot on him. I figured I'd just use his epic action if I had to.