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The rolls we have both made in this game are baffling.. Never have I seen so many high rolls in one turn..
1.) Bruce Wayne puts his brilliant surgeon skills to work and attempts to mend Red Hood, 10 on to a 16 needs a 6 rolls a 4+3=7 to hit. Heal roll is a 5 with no -2 because of Bruce Wayne's SP! Red Hood is healed back up to top dial!
2.) Red Hood attaches a long barrel to his pistol (perplex range +1 to 8) and uses Swingline to add +1 to his speed to 11. Making a 6 square running shot to J17 Red Hood targets Arsenal 10 on an 18, needs an 8, rolls a 2+1=3 for a miss. Joker surprises everyone by throwing Red Hood a rifle to make a second shot (prob control) new roll is a 6+3=9 to hit for 3.
3.) The Joker wipes blood from his mouth and pulls out a knife to attack the boy blunder! 9 on a 16, needs a 7 to hit, rolls a 6+4=10 to hit. B/C/F roll is a 4. Nightwing rolls for SS with a 4. The Joker stabs Nightwing repeatedly in the stomach and leg.
Free:
Red Hood shoots an incendiary bullet in to Arsenal's quiver taking out several of his arrows. (Outsiders TA on to Arsenal)
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
After your turn finishes I will have to clear, but I would like to take my own turn to deal with Outsiders, Perplex, and Outwit. I'm sitting at the computer so It will be a quick reply. Also, don't forget to roll for Bruce Wayne's Shape change if you attack him.
Red Hood will begin the turn by using the Outsiders TA on Arsenal.
1.)Bruce Wayne will running shot to G18 targeting both Arsenal and Nightwing (*Ignores Stealth). 10 on to a 15(Arsenal) and 17(Nightwing +1 hindering) needs a 7 to hit both or a 5 to hit Arsenal, rolls a 5+2=7 Hits both. Deals 2 damage to Nightwing for the KO, and 1 damage to Arsenal.
2.)Red Hood will push to running shot to N14 targeting Arsenal. 10 on a 15, needs a 5 to hit, rolls a 4+3=7. Arsenal is riddled with bullets from both Bruce Wayne and Red Hood and succumbs to his wounds for the KO.
Free:
Red Hood finds a piece of broken sheet metal laying on the ground and picks it up to use as a shield. (perplex defense +1).
Bruce Wayne outwits a cockroach as it walks by since he can't see anyone else.
Yeah, I do too, and it always come back to bite me in the butt when I do... It's happened to me several times recently with all the new outsiders TA figures from Batman and SOG.
Free:
Red Hood can't see anyone with Outsiders so he does nothing there.
Red Hood will Perplex Bruce Wayne's defense up to an 18.
Bruce Wayne will outwit close combat expert on Dove.
They will both clear, and hope for a 5 or 6 for Shape change, and some 6s and 7s on your rolls so that you finally miss lol.
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
2) Starfire flies to I17 to target Hush. Shape change is a 1. Attack roll hits with a 10 for 3 after toughness.
3) With her newly regained CCE (Hush lost outwit), Dove attempts to put Hush in a sleeper hold. Barely hits with an 8 for 4 clicks and the KO. Woot! After I saw her new versions, I new Dove needed some more experience.
Free) Raven will prob whatever she can see from Red Hood.
1.) Red Hood makes a running shot to L14 targeting Starfire. 10 on a 16, roll is a 5+5=10 (Red Hood is in Stealth so Raven does not have LOS for a prob control) for the hit and 3 damage because of toughness and knockback . Starfire stops at G19 after only 2 squares of knockback because she comes in to contact with Dove.
*Errata- Prob on the attack, new roll is a 9, no knockback. Starfire is still in I17
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
1.) Red Hood will push to make a close combat attack against Troia, 10 on a 16. Needs a 6 to hit, rolls a 6+2=8, Raven probs that to a 5+2=7 for the hit for 4 damage and the KO.
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes
1) Raven sends her soul self after Jason. 9 vs 17+1. Needs a 9, gets a 5, pced to a 9 for 2 clicks.
2) Starfire follows up with a starbolt 8 vs 16+1. Needs a 9, gets a 7.
3) Dove to J14.
9b
I can only imagine you use Outsiders on Dove, since she's the only one of my figures who can modify her combat values without a critical hit, and then you clear.
FLE's Stark Industries -Movie-
HCFL's Thunderbolts: Marvel's Most Wanted!
RPSC's M: Astonishing X-Men
DC: Deathstroke and the Secret Society of Superheroes