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Pulse-wave/LoF (it's not about stealth, I promise)
Quote
PULSE WAVE Give this character a ranged combat action; it can use
:g-improved: (hindering), , and halves its range value until the action has been resolved. Draw lines of fire to all characters within range in every direction, including at least one opposing character. All game effects possessed or used by other characters with a line of fire drawn to them are ignored until the action has been resolved. If ignoring a game effect would cause a character with a line of fire drawn to it to no longer have a line of fire drawn to it, then it is not ignored. If lines of fire can be drawn to two or more other characters, this character’s damage value becomes 1 and is locked. Make a single ranged combat attack and compare the attack total to the defense value of all other characters with a line of fire drawn to it; each character hit is dealt damage.
If a character with special ability "X: this character can use and Invulnerability" is targeted by PW, but the loss of would cause the LoF to be blocked, is the entire special not ignored, or does the invuln still get ignored?
I don't think this is possible in the game right now, but it's a random thought that came up one game.
If a character with special ability "X: this character can use and Invulnerability" is targeted by PW, but the loss of would cause the LoF to be blocked, is the entire special not ignored, or does the invuln still get ignored?
I don't think this is possible in the game right now, but it's a random thought that came up one game.
Invulnerability is still a game effect used by the character, so it would be ignored.
PULSE WAVE Give this character a ranged combat action; it can use
:g-improved: (hindering), , and halves its range value until the action has been resolved. Draw lines of fire to all characters within range in every direction, including at least one opposing character. All game effects possessed or used by other characters with a line of fire drawn to them are ignored until the action has been resolved. If ignoring a game effect would cause a character with a line of fire drawn to it to no longer have a line of fire drawn to it, then it is not ignored. If lines of fire can be drawn to two or more other characters, this character’s damage value becomes 1 and is locked. Make a single ranged combat attack and compare the attack total to the defense value of all other characters with a line of fire drawn to it; each character hit is dealt damage.
I believe the bolded part would apply in this case. If you ignore the SP that allows the giant symbol and Invuln, then ignoring it would cause you to lose your LoF, then the character would still be targeted due to this, therefore would still have this power ignored.
Detroit Steel - 6th Place Majestix 1k December 2013 ROC SQ
The only game effect that would not be ignored would be the one that would make LoF Blocked. In this case that is just the symbol.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.