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I had a player tell me last week (for the first time since I've been playing over the last 2 months) that if you have a flier that wants to Carry and Charge/RS, you would halve the speed and THEN modify by -2, but everyone else I've played has done -2 and then halve... is the majority right and this one wrong or the other way around?
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
You Replace then Modify when ever calculating any value.
So you would Half (replace) for RS/C the -2 (modify) for carry ability.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
You Replace then Modify when ever calculating any value.
So you would Half (replace) for RS/C the -2 (modify) for carry ability.
Good point... I can tell I've been out of the game for so long when I didn't think of that at first. LOL!
Funny how so many other players had missed that (or just chose to ignore it?). :-s
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????