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Question 1
Sidestep
Give this character a free action; it can move with a locked speed value of 2.
What happend if i go out of a hidering? do i go half? so i step 1 instead of 2?
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Question 2
PILOT ABILITY: CALL FOR BACKUP: Prerequisites: Any character with "GCPD" or "Gordon" in its name. Give GCPD Motorcycle a power action and roll 2d6. Any number of friendly characters with the Police team ability may immediately be given move actions as free actions as long as 1) all moved characters end their move adjacent to GCPD Motorcycle, and 2) the combined total number of squares the characters move does not exceed the total rolled by GCPD Motorcycle.
I roll a 6 and i have a few figures on hidering this matter to the squares and the number? or i just need to count the squares at the end?
1. Sidestep locks the speed value at 2 and therefore you can move up to 2 squares even if you start in hindering.
2. You just count the squares moved. Hindering terrain will not have any effect on the number of squares that can be moved. However a character that moves into hindering during this move is still forced to stop unless it can ignore the hindering terrain for movement purposes.