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Just fantastic. An economical anti-brick brick, four clicks of 10 attack for just over 100 points is a rarity anymore, and Traited Super Strength with a situational attack boost puts her over the top. She falters damage wise towards the end of her dial, but by that point in the game she'll hopefully have made her point with a big hit or two and should be just working on mop-up. It took ten years but there's finally a Titania good for more than soaking up damage.
Very happy to see a remake at long last, but I still think they should have given the character a special power involving Absorbing Man - regardless of the current comic situation.
They made it in her "worthy" form so thats at least something
Quote : Originally Posted by Alpha-Omega
Very happy to see a remake at long last, but I still think they should have given the character a special power involving Absorbing Man - regardless of the current comic situation.
WIN/LOSS: 3-2 Titania is a solid economical brick who shines at going after much higher cost super-strength pieces. Very capable of dealing some big damage reliably (provided she can activate her +2 attack), only her defense lets her down being below average through her entire dial. Good for medics, but terrible for close-combat figures who are likely to be based and inside enemy ranks. Still a fun representation soon to be replaced by the Rare from the Black Panther set.
Visible Dials and Pushing Damage need to be optional. This is the way.