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Here's what made me wonder about outwit and willpower. From page 8 of the rule book:
You must completely resolve one action
before you begin the next action. Resolving
an action includes resolving any free actions
or game effects that action allows, followed by
applying action tokens and then pushing damage
to each character that received a second action
token during that action.
So pushing damage is assigned as actions resolve, not after if I'm reading this right. Thoughts?
Also thanks for the quick reply.
Last edited by ostrichWrangler; 07/30/2013 at 14:48..
Reason: clarity
Just a slightly off topic question. If you have HSS and loose/gain a click in the process, the rest of your available movement is whatever is left over with the new combat value?
Just a slightly off topic question. If you have HSS and loose/gain a click in the process, the rest of your available movement is whatever is left over with the new combat value?
Correct. The new rules allow for an action in progress to be finished but stats can fluctuate. It's possible that during HSS you hit a mystic and drop in move value, forcing you guy to stop.
They groaned, they stirred, they all uprose, Nor spake, nor moved their eyes; It had been strange, even in a dream, To have seen those dead men rise.
Here's what made me wonder about outwit and willpower. From page 8 of the rule book:
You must completely resolve one action
before you begin the next action. Resolving
an action includes resolving any free actions
or game effects that action allows, followed by
applying action tokens and then pushing damage
to each character that received a second action
token during that action.
So pushing damage is assigned as actions resolve, not after if I'm reading this right. Thoughts?
Also thanks for the quick reply.
You are reading it right. However, damage is dealt before the action is resolved, so by the time the action resolves Outwit will be lost and Willpower will no longer be countered.
You are reading it right. However, damage is dealt before the action is resolved, so by the time the action resolves Outwit will be lost and Willpower will no longer be countered.
Sorry if I'm beating a dead horse here, but it seems like that conflicts with the section of the rule book from page 17 used to justify completing Flurry and Hypersonic speed attacks.
Game effects remain a part of the game only as
long as the character continues to possess the
power or ability. If a power or ability is countered
or lost, all game effects of that power or ability
immediately end, but any actions already in
progress are resolved normally.
This was the bit quoted earlier to explain why those powers remained in effect when lost, why doesn't that apply to powers on the character that was attacked?
I personally think the way you've stated it is how it should work, but I'm trying to understand why.
Sorry if I'm beating a dead horse here, but it seems like that conflicts with the section of the rule book from page 17 used to justify completing Flurry and Hypersonic speed attacks.
Game effects remain a part of the game only as
long as the character continues to possess the
power or ability. If a power or ability is countered
or lost, all game effects of that power or ability
immediately end, but any actions already in
progress are resolved normally.
This was the bit quoted earlier to explain why those powers remained in effect when lost, why doesn't that apply to powers on the character that was attacked?
I personally think the way you've stated it is how it should work, but I'm trying to understand why.
You're confusing in progress and already resolved.
Outwit that has already countered a power is no longer in progress and resolved as soon as the free action and any possible triggers ended. The effect of Outwit remains for the duration stated on the power.
HSS and any other power similar in execution doesn't resolve until all parts of the action have been completed, ending with a token being given to the character if it was a non-free action.
Does that help?
They groaned, they stirred, they all uprose, Nor spake, nor moved their eyes; It had been strange, even in a dream, To have seen those dead men rise.
Additionally, section 11 of the players' guide still has this text for flurry:
Flurry
Give this character a close combat action. After the close combat
attack resolves, it may make a second close combat attack as a free
action. If this character loses Flurry before it makes the second
attack, it can't make the second attack.
And there is this entry for flurry which also addresses what happens if a new power is revealed or lost mid flurry. It seems to conflict with the "any actions already in progress are resolved normally" caveat in the rule book.
Flurry
Any powers that are not in use when the first attack is made with
Flurry cannot be used for the second attack. Any powers in use
for the first attack are in use on the second attack unless the power
has been lost.
Has this all been clarified somewhere?
You need the most current Player's Guide, the Golden Age 2013-06 version.
I can explain it to you, but I can't understand it for you.
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
A question about this from wording in the Player's Guide, page 7:
Flurry
Any powers that are not in use when the first attack is made with
Flurry cannot be used for the second attack. Any powers in use
for the first attack are in use on the second attack unless the power
has been lost.
We've covered why Blades (or similar powers that only activate when a close combat action is given) wouldn't work with a second Flurry attack, but the way this excerpt from the PG reads it seems as if any powers which aren't used for attack 1 can't be used for attack 2, Steal Energy included.
Is the phrase "in use" here referring specifically to powers which would piggyback onto the close combat action given to use Flurry? Or would Steal Energy circumvent this paragraph by triggering on damage from attacks and being mandatory healing?
I'm still curious about this. If it was clarified elsewhere then I missed it in searching.