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Gonna be hopefully attending my Month 3 event on Monday. No idea how it's going to go especially with the type of scenario rules and the fact that I've only played 3 games. :/
Fleet
Dominion Starship (Cardassian Galor) 24
Gul Danar 2
Breen Aide 2
Total 28
Dominion Starship (Breen Grell) 24
Thot Gor 4
Photon Torpedoes 4
Energy Dissipator 4
Total 36
Dominion Starship (Breen Grell) 24
Sar 2
Photon Torpedoes 5
Energy Dissipator 5
Total 36
Fleet Total 100
This is a build I've been tossing around for a little while, but haven't really had a chance to try it. Now's a good a time as any :D The idea is to get Thot's ship to dissipate a target and then bombard it with the rest of my ships. Probably won't happen like that, but we'll see
I know I'm gonna get tossed in this event, but I really just want to sit down and play three games. Didn't get to play in OP 1 or 2 and hadn't played for at least a month before that so I really don't care what happens in the end lol.
The Enterprise is pretty darn resilient with loaded Talents and Crew, and Khan plus Uhura should enable me to drop Mines at an opportune moment.
I figure I'll see A.) lots of Cloaks and/or B.) lots of ships with Shields disabled, so the Mines and Attack Pattern Omega should help overcome my lack of firepower.
My venue is faction pure, and I'm era pure, so I'm just looking to have fun/pull Kirk-style shenanigans!
Gonna be hopefully attending my Month 3 event on Monday. No idea how it's going to go especially with the type of scenario rules and the fact that I've only played 3 games. :/
Fleet
Dominion Starship (Cardassian Galor) 24
Gul Danar 2
Breen Aide 2
Total 28
Dominion Starship (Breen Grell) 24
Thot Gor 4
Photon Torpedoes 4
Energy Dissipator 4
Total 36
Dominion Starship (Breen Grell) 24
Sar 2
Photon Torpedoes 5
Energy Dissipator 5
Total 36
Fleet Total 100
This is a build I've been tossing around for a little while, but haven't really had a chance to try it. Now's a good a time as any :D The idea is to get Thot's ship to dissipate a target and then bombard it with the rest of my ships. Probably won't happen like that, but we'll see
I know I'm gonna get tossed in this event, but I really just want to sit down and play three games. Didn't get to play in OP 1 or 2 and hadn't played for at least a month before that so I really don't care what happens in the end lol.
Quote : Originally Posted by thugit
Here's my build (I have no aspirations of winning anything, just gaining experience/having fun):
The Enterprise is pretty darn resilient with loaded Talents and Crew, and Khan plus Uhura should enable me to drop Mines at an opportune moment.
I figure I'll see A.) lots of Cloaks and/or B.) lots of ships with Shields disabled, so the Mines and Attack Pattern Omega should help overcome my lack of firepower.
My venue is faction pure, and I'm era pure, so I'm just looking to have fun/pull Kirk-style shenanigans!
Both builds are solid, with most players going to capitalize on the planet if you want to avoid that entirely and just go for ship kills, it's possible you could take them before they control the planet!!
Got beat pretty hard in the one game I played (took two byes to help the TO get the other players together where he needed to be effectively dropping out of the event)
Part was misplay on my end, the other part was Cloaked Mine spam against me. All my ships lost most of their shields due to the mines.
In the future I'm gonna go with a heavier fleet. I may switch over to Klingons during the event, but stay Dominion during casual events.
In the future I'm gonna go with a heavier fleet. I may switch over to Klingons during the event, but stay Dominion during casual events.
Nooooooooooooooooo!!!
Why would you jump ship on the Founders when you are just about to get the big guns you need? (and then a redonkulus size gun in Wave 3!)
And when you play Dukat you can say condecending things to your opponet about your superiority every time you attack with him and have them laugh about it!
It is almost upon us! Are you prepared for the Quarmageddon?
Oh trust me, I won't be leaving the Dominion permanently. My month 4 fleet will be once again solely Dominion with Koranaks and what not. That day I was pretty upset with what was going on and player attitudes, but I've had a few days to cool off.
But if I do find out that I can't be competitive during the Dominion War with the Dominion, I'd like to roll at least 1 event with a competitive team to try and win more than I lose.
I'm still representing Dominion in the faction war itself and I'll be playing Dominion in almost ALL of my casual fleets
Turn 1, 4 actions to stock the planet on (because I cloaked with the BoP) and 5 attack on the Planet quickly convinced my opponent (Federation 'D' and 'Defiant') that he wasn't likely to win the planet (and my planet mines were rolling well).
Turn 2 was more planet action.....and my opponent was cured of any need to consider going down to the planet anymore. But I didn't do my spacing very well and put myself in poor positioning for next turn.......I couldn't jump the planet.
Turn 3 I tried to position myself for a better turn 4 (giving myself so better options to work with) and he split up his force going on both sides of the planet (with some very good spacing on his maneuvers, just making it through with the Picard/Defiant).........shooting a torp at my leading D7.....but not enough to destroy it as I had chosen to use Evade that turn. But having attacked his cloak dropped.
Turn 4.Projected Stasis Field.
The Gr'oth dropped the PSF on the defiant and then the rest of my fleet put themselves in good position for where I thought it most likely for the Defiant to go BUT like a silly newb I forgot to activate Gowron.......I guessed right. 3 range 1 shots (2 with battlestations) and 2 range 2 shots (1 with battlestations). The Defiant, activated Sulu and proceeded to not shoot the D7 he had already damage because PSF is awesome .......and then got lit up by the first 3 attacks. (The 'little' ship was lost)
Turn 5 One of my ships failed to K-Turn because of failed inter fleet communications......but the other 4 turned to face the Enterprise/Pike. I opted to not attack with the Ch'Tang (to keep my cloak and planned on using Gowron's action next turn) witch was the only shot possible that round.
Round 6 I guessed right again........but the 'D' was able to blast the injured D7 for the first KO. But 2 ships gaining the the +1 attack from Gowron and the Ch'Tang being at Range 1.......left the 'D' with only 2-3 hull and no shields left. (the first D7 was destroyed)
Round 7 Decided to play this one safe just incase he pulled a reverse on me (and this player had nailed me that way before! But I'm on to him now ) and his shot wasn't enough to KO the GrOth and my ships were able to finish the job. (The Enterprise was destroyed)
Got the 11 Battle points......but due to time we weren't able to play the last round (because of a Pokemon stampeed of all things! ).
But yeah, the D7s/Gowron/PSF.....with the added bonus of being able to dominate the planet combat early seemed to work well this time.
Next, for OP4.........Sisko/Worf/Martok DS9 attack force!!
Last edited by traitorarmor; 12/16/2013 at 10:46..
It is almost upon us! Are you prepared for the Quarmageddon?
Every bit as vicious as I believed it would be......especially for larger fleet builds. The stopping your opponent from attacking your weak little ships, the preventing of the cloaking of your opponents (as they will have no Shields to disable) in addition to not having to worry about the shield they could have had.....wow. In the game above I was planning on using it on the Enter-Pike but when the Defiant attacked and dropped his cloak I couldn't pass that up.
Swarms
I think they can work in Attack Wing with strategies (and tools) to make them effective......but this is obviously a small sample size. For scenarios where your fleet can divert actions and/or attacks to scenario based objectives.......they can be dominant...but you have to be able to win the battle in space first and foremost.
And I found it much harder to fly 5 Attack Wing ships than I do 5-6 X-Wing ships......maybe it's just that I'm much more familiar with X-wing (having played it for about a year....and most of the ships, TIE Fighters, haven't changed).......I actually felt during the more key turns I was taking a bit too long. Obviously this wasn't a typical fleet (and my 2 opponents actually let me borrow their D7s so I didn't have to crack open the ones I have under the tree, great guys! ). But I think 4 ships will be my limit for the next while until I get more practical experience in AW.
The Ch'Tang
Love this ship! I haven't run a lot of Klingons as of yet as I figured when the Koraga dropped I'd probably want to run a bunch of BoP so I wanted to try the other things while I waited. It's ability to re-roll it's attack dice when cloaked (giving 2 action effects for the price of one) was very useful....and captain Worf doesn't even need you to be cloaked. But without 'Battle Stations' as a standard option I found myself Sensor Echoing much more than I did with the Romulans (and barrel role was, and continues to be, one of my favorite things to do in X-Wing) to the woe of my opponents (I also used in this week during the KM scenario when I was playing the Klingons).
I haven't decided for sure what ship I'm going to put Martok in for OP4 to team up with Defiant/Sisko, Koraga/Worf.........and I think I'm looking at a Vorcha (named or not) or the Ch'Tang......and while it will probably come down to points, I don't think I'm going to feel like it's a downgrade.
D7s
Coming from an X-Wing background I have to say, seeing Battle stations on my action bar is very comforting. With an attack bump (LE Martok, Gowron, Denotra, ect) they stop being annoying and start being dangerous. Yes they won't live long if your oppenent targets them but if they are targeting them they aren't targeting your bigger guns anymore......so that's probably what you want to see your opponent doing anyway.
It is almost upon us! Are you prepared for the Quarmageddon?
2) You lost 1 D7 and took the planet - you didn't destroy any of the Federation ships?
Regardless of my confusion, thanks for sharing. While my son doesn't have near that many ships, that sounds like an interesting team to face. Hopefully someone local will build something like it.
Visible Dials and Pushing Damage need to be optional. This is the way.
1) I'm the judge (so I got the first round bye...well kinda)
2) We had 2 new players agree to try the game out so instead of having them start out with the OP3 Scenario (while not that complicated is still a layer on top of just learning the game flow) which ever player was 'the bye' would play with the 2 new players.
First game was 'Destroy the Scimitar' (no actions for the Scimitar) (with myself)
Second game was 'Destroy the Scimitar' with a fully armed and operational Scimitar. (with AGameofBoards)
Third game was a 3 way game with the single ships they had been using in the scenario. (with AGameofBoards again as oddly the 2nd game when quicker )
It worked perfectly for the new players, they were very excited and seem very interested in playing again.
3) There was a Pokemon event going on after us (that had already cancelled clix for the day) and we sadly didn't have time for AGameofBoards and I to play in the final round due to a slightly late start are a bit of polite rushing for space.
So had everything worked out....it would have been 2 games each and instead of a typical bye they we would have been playing a side game for the new guys. Shame about the last round........AGameofBoards was interested to see how his Romulans (this time) would have faced against the Klingons as the PSF. Maybe we'll get a chance in the new year to give it a shot for fun.
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2) You lost 1 D7 and took the planet - you didn't destroy any of the Federation ships?
Oh yeah, they got wrecked.
The Defiant/wPicard didn't make it out of Turn 4, I didn't even need all the attacks I had lined up that turn (PSF is very vicious when you set it up properly) and then the Game ended when the Enterprise/wPike was destroyed in Turn 7.
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Regardless of my confusion, thanks for sharing. While my son doesn't have near that many ships, that sounds like an interesting team to face. Hopefully someone local will build something like it.
Obviously it depends on your scene but I've found that many of the venues I've played at (Clix and now Attack Wing) players are more than willing to lend figs to see something tried.
Funny part about that actually, when we had our casual game last week (the KB Scenario) I mentioned to the 2 regulars that I thought we'd be getting some new players and that if they could if they could bring an extra 100 pt team and a 50 pt team for the scenario they were very happy to do so.......in fact while I was cleaning up after the event I heard both of the regulars offering the 2 new players to build them team or help out if they were able to attend OP4.
Our player group is a little on the small side right now, but I like the cut of the jibs on them.
But if you find that you'd be a D7 or 2 short you might find some locals to help out if you inquire.
It is almost upon us! Are you prepared for the Quarmageddon?
Never really thought about a Klingon Swarm like that before, I might need to reconsider!! The PSF is quite nasty against ships that fired the previous round, and when you put it on a 1 captain you are almost assured you'll get to put it to good use.
I've only got 1 d7 wasn't sure if I wanted more or not.
Guess I could try trading for them for one of my extra Ch'tangs!
Never really thought about a Klingon Swarm like that before, I might need to reconsider!! The PSF is quite nasty against ships that fired the previous round, and when you put it on a 1 captain you are almost assured you'll get to put it to good use.
Yeah the D7 swarm was one of the first ones that was talked about back in Wave0. But I think they (the Klingons and the D7 specifically) have some things that work in their favor over some of the other swarms that are looked at/talked about.
1) They are cheap enough to get a high enough number on your fleet (6 bare bones, but I don't think that would work very well).
2) They have a decent enough attack (3) and have battle stations on them
3) As a faction they have multiple ways of increasing attack (Gowron and LE Martok)
4) They have access to PSF that can really set up a ship to be destroyed quick (and help protect your little ships from getting squashed!)
And yeah, with the PSF being on a 1 skill captain there is very little chance your opponent would be able to prevent it from happening when you're in range as it should be moving with an unaltered battle field to work with.
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I've only got 1 d7 wasn't sure if I wanted more or not.
Guess I could try trading for them for one of my extra Ch'tangs!
I think I'll have 2 after Christmas (can't remember exactly) but yeah, for me at least it looked like the only swarm that would be competitive for my typical play-style (I've heard the Science Vessels are......interesting).
But if you're interested in parting with one of your Ch'Tangs I'm pretty sure you'd have some takers here........IIRC there were several posters who were looking for the Ch'Tang and/or the Aj'Rmr.
It is almost upon us! Are you prepared for the Quarmageddon?