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This Bizarro is a beast, it’ll take everything you have to bring him down. The best chance is use outwit then hit him with everything your team can dish out. Hopefully when he rolls on his next turn he lands on another dial that will still have the same power outwitted and you continue to pound him.
Actually this doesn't work, since his dial will change every time he takes damage.
Actually this doesn't work, since his dial will change every time he takes damage.
I wasn't sure if you turned his dial when he takes damage. his card says to remove one token, since turning the dial would never KO him I don't see any reason to move it. but lets say it does turn, click 1 and 2 have the same defense so it would still be outwitted
I'm pretty sure the top 15 at the next Worlds will all be bizarro (@ 100 point) teams. I haven't felt this good about a point and click since justice league. At least he's not a chase.
for 300 points, a slight chance of getting imperv occasionally or hypersonic speed, but what are the odds. Looks pretty hard to get those dials. Not to mention this guy's constant weak damage value
for 300 points, a slight chance of getting imperv occasionally or hypersonic speed, but what are the odds. Looks pretty hard to get those dials. Not to mention this guy's constant weak damage value
He's absolutely not worth 300 points. Somewhere within his 12 different point values, there's a point where you get diminishing returns on paying more points for him. I'd say that's at about 100, maybe 150 in higher-point games. For 100, with a full Gauntlet so he can't be Outwitted, I think he's gonna be pretty beastly. Even without a Gauntlet, Outwit is less than awesome against him. I mean his dial changes every turn, meaning that power that got Outwitted will likely change to something else anyway. So your opponent is gonna Outwit some defense power every turn, but whatever, you still know he has to get hit a certain amount of times before he goes down, regardless of how much damage those hits are doing.
You do turn his dial, exactly like dealing damage to any other figure. He just doesn't have any KO clicks
BZZZZT! Wrong, but thank you for playing. the Orrazib tokens ARE the clicks. If you READ "At the beginning of your turn, roll a d6 and click Bizarro that many times. This ability can't be ignored." thats how you click his dial.
BZZZZT! Wrong, but thank you for playing. the Orrazib tokens ARE the clicks. If you READ "At the beginning of your turn, roll a d6 and click Bizarro that many times. This ability can't be ignored." thats how you click his dial.
Your actually the one that's wrong. It says "When Bizarro takes damage, remove one Orrazib token from his card." So he still takes damage which means turning the dial. He just also turns it at the beginning of his turns as well.
BZZZZT! Wrong, but thank you for playing. the Orrazib tokens ARE the clicks. If you READ "At the beginning of your turn, roll a d6 and click Bizarro that many times. This ability can't be ignored." thats how you click his dial.
Since there's nothing saying not to turn the dial when taking damage, you do turn the dial when taking damage. You just also remove a token and also turn it at the beginning of your turn.