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Go to the units section and under advanced search you can break it down to search for the Hand keyword. The Hand ATA makes it so lines of fire cannot be drawn to the character(s) using the ATA so long as they are adjacent to a wall or blocking terrain.
Stealth is one of things I always have on my mental checklist of "things my team should be able to handle".
The mobile stealthed sniper (especially with Outwit) has been a noteworthy force in the game since Experienced Batman in the Hypertime set. It wasn't until the Ultimates set (which gave us a bunch of stealth-busters) that Stealth became less of a sure thing. (It was never a sure thing as TK and HSS were around.)
In one of my most recent games, Gentleman Ghost was devastating us in four person game. On a map with lots of Hindering, his combination of Phasing, Stealth, Indomitable, and Outwit (basically the same combo that E Hypertime Batman sported!) was making him nigh untouchable.
The player had played smart and whittled down (or let us whittle down) our most reliable methods of Stealth busting and even when Gentleman Ghost was all he had left (and his never-ending army of ghost pogs) and the three of us were all gunning for him, he was basically untouchable. (Appropriate for the character.)
It wasn't just the Stealth, but that's what kept my Green Arrow from shooting him and another player from Outwitting him.
Deployed carefully Stealth can be massively effective. Of course, assuming that your opponent doesn't have any good counter-Stealth measures up their sleeve.
Have a Plan B. If your team only does well because of Stealth, then a Stealth-buster will crush your dreams. And idk about everybody else, but I try to put at least one answer to Stealth on each of my teams.
I try to get out, and they pull me right back in...
Have a Plan B. If your team only does well because of Stealth, then a Stealth-buster will crush your dreams. And idk about everybody else, but I try to put at least one answer to Stealth on each of my teams.
Agreed. TK+flying Charge is a nice (but often expensive point-wise) solution to this problem. WCing one of the stealth-busting TAs has already been mentioned.
You sure could. There's several cheap barrier figures out there, if that's how you build teams. If you're running strictly themes, most theme have access to Barrier.
My personal fave being IM3 Aldrich Killian. He also has a special Support that buffs attack and damage +1 on the fig he heals.
Quote : Originally Posted by th3f00t
Figures who can use Smoke Cloud as a free action are very useful on maps with little cover or to create a mobile screen.
TT 001 Robin is great for this purpose. Also has Outwit on the dial too. Another great feature of this fig is if you're playing any wildcards (Spiderman & Calculator TAs for example) on your team he can give them Stealth as well by lending them his Batman Ally TA.