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A ranged combat action can be given to a character to activate a ranged combat attack that targets one or more non-adjacentopposing characters that are within range and line of fire.
To my understanding, there are three conditions all ranged combat actions have: a number of targets, a distance between the attacker and the target, and the type of target (well, and I guess range and line of fire, but those come later). Characters can sometimes attack things that don't meet the requirements listed above. Sometimes they can attack friendly characters, sometimes they can attack adjacent opposing characters, sometimes they can attack terrain (which is inherently non-opposing).
I am checking to verify something I have seen mixed opinions on: is it true that you cannot take a ranged combat action to attack adjacent opposing terrain? I cannot find a rule that explicitly allows a character to break the rule against targeting non-adjacent things if the target is terrain. Am I missing something?
Sun Tzu Clan Leader
Quote : Originally Posted by Uberman
When a game hums along, full of action and excitement, it's a barnburner!
When it trudges forward glacially, bogged down by debates over ridiculous rules minutia, it's a Barnstable!
As long as you are not adjacent to an opposing character and you have LoF, there is nothing preventing you from making a ranged attack against adjacent terrain.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
As long as you are not adjacent to an opposing character and you have LoF, there is nothing preventing you from making a ranged attack against adjacent terrain.
I agree terrain is inherently non-opposing.
Why does terrain not follow the general restriction of needing to be non-adjacent to target?
Can we assume anytime a character is targeting a non-opposing character (for example: blocking terrain, a friendly character, or an object) that it can be adjacent and the ranged combat attack can still be made?
I don't think I understand the exception being made here.
Sun Tzu Clan Leader
Quote : Originally Posted by Uberman
When a game hums along, full of action and excitement, it's a barnburner!
When it trudges forward glacially, bogged down by debates over ridiculous rules minutia, it's a Barnstable!
Why does terrain not follow the general restriction of needing to be non-adjacent to target?
Can we assume anytime a character is targeting a non-opposing character (for example: blocking terrain, a friendly character, or an object) that it can be adjacent and the ranged combat attack can still be made?
I don't think I understand the exception being made here.
The rule states:
If the range value is greater than 0 and your character is not adjacent to an opposing character, then your character can make a ranged combat attack.
Is your character's range greater then 0?
Is your character not adjacent to an opposing character?
If you answered yes to both these questions, then you can make a Ranged Attack. It does not state that the target has to be Non-adjacent.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
If the range value is greater than 0 and your character is not adjacent to an opposing character, then your character can make a ranged combat attack.
Is your character's range greater then 0?
Is your character not adjacent to an opposing character?
If you answered yes to both these questions, then you can make a Ranged Attack. It does not state that the target has to be Non-adjacent.
Does that mean King Hyperion can make a ranged combat attack against an adjacent friendly character, as long as his range is greater than zero and he is not adjacent to an opposing character?
Quote
GENOCIDAL RAGE
Give King Hyperion a power action and make a close or ranged combat attack targeting a single friendly character with a point value of 15 or more. If he KO's that character with this attack, after actions resolve, heal him of 1 damage, remove all action tokens from him, and modify his combat values by +1 until your next turn and he may immediately be given an action as a free action that may be used to activate this power again.
Sun Tzu Clan Leader
Quote : Originally Posted by Uberman
When a game hums along, full of action and excitement, it's a barnburner!
When it trudges forward glacially, bogged down by debates over ridiculous rules minutia, it's a Barnstable!
Does that mean King Hyperion can make a ranged combat attack against an adjacent friendly character, as long as his range is greater than zero and he is not adjacent to an opposing character?
How or why in the holy hell would that ever matter? Seriously?
Why would you use a RCA for Genocidal Rage instead of a CCA if you're adjacent? Name me one scenario in which that choice would come up and actually be beneficial.
Longest-Reigning Drunken HeroClix Champion - anyone got a liver?
Why would you use a RCA for Genocidal Rage instead of a CCA if you're adjacent? Name me one scenario in which that choice would come up and actually be beneficial.
Enhancement.
Quote : Originally Posted by normalview
For home games, you can scream "PUMPKIN BOMB!!!" and flip the table if you wish.
How or why in the holy hell would that ever matter? Seriously?
Why would you use a RCA for Genocidal Rage instead of a CCA if you're adjacent? Name me one scenario in which that choice would come up and actually be beneficial.
if you have adjacent friendly character with hydra/PD TA or enchantment
How or why in the holy hell would that ever matter? Seriously?
Why would you use a RCA for Genocidal Rage instead of a CCA if you're adjacent? Name me one scenario in which that choice would come up and actually be beneficial.
King Hyperion is attacking an adjacent friendly character with invulnerability that has 3 clicks left. That friendly character has enhancement. King Hyperion's printed damage is 4. He can only KO that figure if he uses the ranged combat attack.
Sun Tzu Clan Leader
Quote : Originally Posted by Uberman
When a game hums along, full of action and excitement, it's a barnburner!
When it trudges forward glacially, bogged down by debates over ridiculous rules minutia, it's a Barnstable!