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How would the dial of the PF turn if the opposing character died due to pushing damage? Would the PF still get turned one click for an opposing character being KO'd? The book states that when a character assigned to the PF KO's an opposing character the dial gets turned one. However, when a character pushes and KO's, there is not any damage being taken from an opposing character, but the victory points are still awarded to the opposing team. Seems like there is an big loop whole if all a player has to do to avoid the PF being turned is push him. As it now stands im guessing the PH still gets turned one for an opposing character dying, but please correct me if im wrong.
If the character pushes to death it was not KO'd by a character assigned a Phoenix Force Fragment. So the PF dial is not turned.
Quote : Originally Posted by Phoenix Force rules
Turning the Dial - When a character assigned a Phoenix Force Fragment is KO'd, attach their Fragment to the resource and immediately click the dial 5 times to the left, moving the dial to the same red click number in the next group. When a character assigned a Phoenix Force Fragment KO's an opposing character or hits with an attack roll that is doubles, after actions resolve, click the dial once, though the Phoenix Force may never be clicked beyond any group's click #5.