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No :a-sharpshooter: on this figure is really stupid, but overall it's still a cool piece.
I mean seriously WK... in your preview for this figure you said yourself he's meant to RS into adjacency... he can't do that very well if he can't even shoot the person he's adjacent with now can he!? Very cool he can shoot out of adjacency so he can still possibly hit opposing characters, but still not being able to even hit the guy you based... stupid and annoying. :tired:
No :a-sharpshooter: on this figure is really stupid, but overall it's still a cool piece.
I mean seriously WK... in your preview for this figure you said yourself he's meant to RS into adjacency... he can't do that very well if he can't even shoot the person he's adjacent with now can he!? Very cool he can shoot out of adjacency so he can still possibly hit opposing characters, but still not being able to even hit the guy you based... stupid and annoying. :tired:
If you read the last part of his Improved Targeting, he can make ranged attacks against adjacent targets.
No :a-sharpshooter: on this figure is really stupid, but overall it's still a cool piece.
I mean seriously WK... in your preview for this figure you said yourself he's meant to RS into adjacency... he can't do that very well if he can't even shoot the person he's adjacent with now can he!? Very cool he can shoot out of adjacency so he can still possibly hit opposing characters, but still not being able to even hit the guy you based... stupid and annoying. :tired:
His improved targeting allows him to make ranged attacks against adjacent characters now. From the PAC:
"May make a ranged combat attack against any
opposing character within range and line of fire, even if that character is in an adjacent square."
Thank you both for the clarification. That must be a 2014 PAC change (that they didn't mention at all), and a welcome one. I always thought it was silly that symbol (two circles with arrow through them) could not do what just the sharpshooter one could (just two circles). Now colossal figures don't have that silly restriction against adjacent figures. I'm glad they changed it, and I should have read the trait here on the Realms before commenting. I just came straight here from the preview where it only shows the symbols lol. I was going by memory of the 2013 PAC, as I don't have a 2014 one and I had no idea that changed.
With that update from you guys the only part of this figure I didn't like is not even a problem at all. Very happy with this figure now.
Thank you both for the clarification. That must be a 2014 PAC change (that they didn't mention at all), and a welcome one. I always thought it was silly that symbol (two circles with arrow through them) could not do what just the sharpshooter one could (just two circles). Now colossal figures don't have that silly restriction against adjacent figures. I'm glad they changed it, and I should have read the trait here on the Realms before commenting. I just came straight here from the preview where it only shows the symbols lol. I was going by memory of the 2013 PAC, as I don't have a 2014 one and I had no idea that changed.
With that update from you guys the only part of this figure I didn't like is not even a problem at all. Very happy with this figure now.
I'm pretty sure you just didn't read his ability correctly. Rule changes have nothing to do with it....its right there plain as day "even if that character is in an adjacent square"
Even...if....he...couldn't....did you look at the friggin dial? This piece is amazing. 12 attack with probability control? He will NEVER miss. Then again I'm pretty sure that was the point.
I'm pretty sure you just didn't read his ability correctly. Rule changes have nothing to do with it....its right there plain as day "even if that character is in an adjacent square"
Even...if....he...couldn't....did you look at the friggin dial? This piece is amazing. 12 attack with probability control? He will NEVER miss. Then again I'm pretty sure that was the point.
Did you look at the actual card and dial? I was going by that symbol shown for his improved targeting, I said as much. The abilities granted by that symbol have changed in the 2014 PAC. I was going off of memory of the 2013 PAC.
I feel I was quite clear in my previous post, and that if you had read all of it and were interested in anything other than a "gotcha" you would have understood this.
I'm not sure what i think..i don't think he is by any means bad but i don't rate him like i do his wos predescessor..you know what i'll sum it like this bullseye is precision strike.. It should of been a trait..aside from tht his stats are solid his improved targeting works....
I am angry that he has probability control, because with a 12 attack he is hardly ever going to be re-rolling his own attack. The vast majority of the time he will be re-rolling attacks by enemies or allies, which makes absolutely no sense for the character.
They could have dropped him under 100 points and changed it to a special power that he could only use on his own attacks.
Dark avengers ata on this guy + his prob almost makes him more of a support character lol
That's one hell of a support and i'd love to play him as support any day lol. I am not a huge fan of bullseye, but this guy. Geez. I just am in awe. I mean he's nothing tooo overpowering, but still, lots of potential for sure!
Finally another Dark Avenger! The old Dark Avenger Bullseye is good don't get me wrong but I like the fact that he has prob for the dark avengers team most of them have 11 - 12 attacks starting out including this figure so someone on the team is hitting. Then three bolt energy explosion that sees through stealth! Great stats. The improved targeting is a plus for the team also. Just happy about another option for that team love em! But all in all great fig!
"Now play the insolent. Now, plunder the God's privileges and give them to creatures of a day. What drop of suffering can mortals spare you?"
If you play him in Golden age then his great attack values just got even better. He has no traits or special powers, which means he's...Not So Special!