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1) KANG RUNNING SHOTS to K15, shooting at KINGPIN and TIMBERWOLF. 10 on a 16[+1 HT] and 15[+1 HT]. Roll was: 6 + 1 = 7. KINGPIN's SS roll was: 3. TIMBERWOLF's SS roll was: 4. 3 DMG to KINGPIN.
2) RAVAGE CCEs [DMG+2] RED ROBIN. 9 on a 15. 6+ for 2[+2]. Roll was: 4 + 3 = 7. Hits for 4. RED ROBIN is KO'd. RAVAGE takes 1 from the PUSH.
3) BOOSTER GOLD swings at TIMBERWOLF. 8 on a 15. 7+ for 2. Roll was: 4 + 2 = 6. DREAM GIRL PCs. Roll was: 4 + 2 = 6. Miss.
4) Grabbing the GENERATOR en route, HULK LEAPS to L6.
CLEARING.
PC/TTPC) CbC.
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Mike's Martial Minions:
1) V Shi (Indy) 47 KOKOKO
2) R Batgirl (Unleashed) 25 [Clix #2] M7 @
3) U Red Robin (Legacy) 90 w/ Taunt Feat 15 KOKOKO
4) E Iron Fist KOKOKO
5) V Robin (Icons) 65 KOKOKO
6) LE Kingpin of Hell's Kitchen (Sinister) 72 (-4) M16 @@
7) V Mantis (Supernova) 67 KOKOKO
8) E Timber Wolf (Legion of SH) 60 [Clix #4] H13 @
===> 496 points
(one last 'hail Mary' - which you could use theme-team-PC on anyway… > )
- Timber Wolf pushes and attacks Booster Gold using BClawsF > AV9 vs DV14 > roll: 1+1=2 CRITICAL MISS! Timber Wolf takes 2 damage…
… and with that, the end of this turn for me, I shall go up into our attic and pack away the figures I've been using in this game…
Thanks for the game, Dai, and thank you very much for organizing the SBLeague.
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Mike's Martial Minions:
1) V Shi (Indy) 47 KOKOKO
2) R Batgirl (Unleashed) 25 [Clix #2] M7
3) U Red Robin (Legacy) 90 w/ Taunt Feat 15 KOKOKO
4) E Iron Fist KOKOKO
5) V Robin (Icons) 65 KOKOKO
6) LE Kingpin of Hell's Kitchen (Sinister) 72 (-4) M16
7) V Mantis (Supernova) 67 KOKOKO
8) E Timber Wolf (Legion of SH) 60 [Clix #6] H13 @@
===> 496 points