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Ties just become another level of tiebreaking. Let's say we're three rounds in and we're getting ready to seat people for a 4th round. (All notation below is Wins-Losses-Ties)
First group the 3-0-0 players
Next group the 2-0-1 players
Next group the 2-1-0 players
Next group the 1-0-2 players
Next group the 1-1-1 players
Next group the 1-2-0 players
Next group the 0-0-3 players
Next group the 0-1-2 players
Next group the 0-2-1 players
Within each group, shuffle folks up (or, if you want to be bold, have players record the amount of damage they dealt each player's life points, and use that to sort within a group with most damage being first).
Then start pairing. First person in the stack against the second, and so on. You will likely end up with mis-matched records facing each other - that's ok. You might end p noticing a pairing has a matchup that hsa faced each other before. That's not ok. Keep the "higher" player at the current table and shift the next player down to that table. Then take the player you skipped, assign them to the next table, and continue to go through the stack.
That should handle a good 95% of the time (or more).
Ties just become another level of tiebreaking. Let's say we're three rounds in and we're getting ready to seat people for a 4th round. (All notation below is Wins-Losses-Ties)
This is good and works for Magic when I've run those events. How does one enter 1-1-1 into the WES, though? You MUST enter a winner into those events or else it won't accept the results. It does effect swiss pairings.
The Inhuman of Team Vegas,
Black Bolt of the Vegas Illuminati
For an individual match, when both players have a win and the 45 minutes are up without a deciding winner in the third match, my venue gave the win to whomever had the most life at that time. If both players had the same life, we did a 5-round counter (similar to Magic I believe). This avoided a "tie" that is not accounted for currently in the points system, making sure someone always got a "win".
I see they've added 'tie' to the options instead of having to choose a winner. Still not a flawless system, but now we can make something of the options. Progress.
The Inhuman of Team Vegas,
Black Bolt of the Vegas Illuminati