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You know how handy my Superboy with his Supes TA and double target EE would be right now? VERY! Unfortunately he's chillin on the bench with his insistence on rolling critical misses last game. I guess Wonder Woman is taking his spot for next game!
Justice League of America Turn 5A:
Free) Aquaman Leadership.........6. Success!
1) Green Arrow uses dual target Incapacitate, taking 1 CP token off to his range. (+1)
-Dual target Bizarro and Grundy.
-Bizarro Shape Change is.......1.
-10AV(9+1ATA) vs 18DV for both via Defend. Need the 8!
-Attack roll is............7. Darn.
-Push click to Arrow. (Click 2)
-DFD to Lex.
2) Aquaman walks to O8.
-Push click. (Click 2)
3) John Jones picks up Diana and flies to N9, and places the HO he was carrying down in that square.
-Place Diana in O9.
Free x2) Both Batman and John Jones use Perplex on John Jones' DV. (+2)
EoT) Token onto Contingency Plan.
Clear Diana and Batman.
*No Theme PC.
Recap:
Justice League of America
1) Batman (JLSG R) 100* (Click 1) [Q14] (Stealth)
2) John Jones (D10 R) 90* (Click 1) [N9] @ (Stealth)
3) Green Lantern (JL52 R) 72* KOKOKO
4) Diana Prince (BB LE) 47 (Click 5) [O9] [Plex OW]
w/Maneuver 8
5) Aquaman (HT R) 29 (Click 2) [O8] @@
w/Contingency Plan 12 [3 token]
6) Green Arrow (CJ R) 27* (Click 2) [T9] @@
* Justice League (Silver Age) 4 (x4)
Total 397
Theme Team PC: [1/4]
Stats:
Batman: 1 SA
John Jones: 1 AST
vs
Legion of Doom:
1. E Lex Luthor 150 pts (1/6) - M-8 @@
2. R Solomon Grundy 48 pts (3/10) - M-7 @
3. U Bizarro 50 pts (7/12) - N-8 @@
[2 Orrazib tokens]
4. R Black Manta 97 pts (1/6) - L-8 @@
5. U Riddler 55 pts (1/5) - M-9 (hindering/stealth) @
Lex Luthor: 1 SA 1 DFD
Bizzaro: 1 SA
Black Manta: 1 SA, 1 KO
Riddler: 2 AST
Total - 400 pts
Theme PC (2/4)
HO: N9, Q6, K14, L20
LO: Q20, L13
Back-Alley Brawl:
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
yeah, I have hated the injury rules since ive been in the league(s). isn't it bad enough that you crit miss / are hit by a crit hit? you gotta lose the fig next match (or risk a permanent benching)? Lame.
Anyhoo....
Bizarro roll is a 3. Heres a question: Can I PC that?
You can PC the Bizarro roll. Actually both players can PC it. (Though I'd have to use the last theme prob and push John, which isn't going to happen)
EDIT: I actually did this to a player at Gen Con to keep him off HSS clicks as much as possible. Of course, with about a minute left to go in the game, he gets it, then again after the PC, and then KO's one figure which puts him 10 points ahead of me, and there was nothing I could do to catch up in the few seconds I had remaining.
One of many sad stories that has led to my current avatar!
1) Riddler borrows Manta's 11 AV and tries to punch JJ. 11 vs 16. ridder hits with a 9 which will do 2 dmg if I get past senses. Senses is a 6. Push to Riddler.
f) Manta SS to M-10, dropping Riddler in L-10. Not sure if he gets a DFD or not for pulling Riddler out of there.
f) Bizarro pairs with Grundy and OWs Leadership on Aquaman, knocking off the tokens.
f) Riddler plexes down dmg on JJ.
Justice League of America
1) Batman (JLSG R) 100* (Click 1) [Q14] (Stealth)
2) John Jones (D10 R) 90* (Click 1) [N9] @ (Stealth) [dmg -1]
3) Green Lantern (JL52 R) 72* KOKOKO
4) Diana Prince (BB LE) 47 (Click 5) [O9]
w/Maneuver 8
5) Aquaman (HT R) 29 (Click 2) [O8] @@ [LS OW]
w/Contingency Plan 12 [0 tokens]
6) Green Arrow (CJ R) 27* (Click 2) [T9] @@
* Justice League (Silver Age) 4 (x4)
Total 397
Theme Team PC: [1/4]
Stats:
Batman: 1 SA
John Jones: 1 AST
vs
Legion of Doom:
1. E Lex Luthor 150 pts (1/6) - M-8
2. R Solomon Grundy 48 pts (3/10) - M-7
3. U Bizarro 50 pts (8/12) - N-8
[2 Orrazib tokens]
4. R Black Manta 97 pts (1/6) - M-10
5. U Riddler 55 pts (2/5) - L-10 (hindering/stealth) @@
Lex Luthor: 1 SA 1 DFD
Bizzaro: 1 SA
Black Manta: 1 SA, 1 KO
Riddler: 2 AST
Total - 400 pts
Theme PC (2/4)
HO: N9, Q6, K14, L20
LO: Q20, L13
Back-Alley Brawl:
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.