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f) Voodoo MC Samurai and gets (6,6) but no injury because it is a "no dmg" attack
f) Samurai phases to G-9
f) Shroud OW Invuln on Samurai
2) Colleen flurries Samurai. 11 vs 17. Colleen misses with a 4, and Black Cat makes it an 8 for 3 clix. AST to Shroud and Black Cat. Flurry #2 is also an 8 for 3 -1 toughness. No push due to WP
3) Shroud shoots at Samurai. 10 vs 16. First roll turned up blank so I tried again and got a 6 for the KO.
Cat clears
Cat (and then Voodoo) will PC only crit hits by the ninja.
Hand of the Mandarin[/b] (home)
1) Mandarin * 136 [-] KOKOKO
2) Silver Samurai 100 [-] KOKOKO
3) Psylocke 45 [-] KOKOKO
4) Hand Ninja 11 [1] G7 @
*Electro Blast Ring 8
Total : 300
Theme PC 0/3
vs
Heroes for Hire
1) E Shroud* 99 pts (2/6) I-13 @
*w/ Heroes for Hire ATA 8 pts
2) P Brother Voodoo* 79 pts (1/6) H-8 (hindering) @
*w/ Heroes for Hire ATA 8 pts
3) E (DP) Colleen Wing* 55 pts (1/6) F-10 (w/ULO) @@
*w/ Heroes for Hire ATA 8 pts
4) E (CT) Black Cat* 32 pts (1/5) G-12 [Mystics]
*w/ Heroes for Hire ATA 8 pts
Total: 297 pts
Heroes for Hire Tokens: 2
Heroes for Hire Theme PC: 3/3
Shroud: 2 SA, 1 AST, 1 DFD, 1 KO [30 xp]
Brother Voodoo: 4 SA, 2 AST, 2 KO [50 xp]
Colleen Wing: 2 SA [10 xp]
Black Cat: 2 AST [10 xp]
Kinetic Accelerator: E-17
ULO: Colleen
HO: L-8
BFC: Mistrust When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
1 Ninja attacks voodoo, 7 vs 18. roll 5,5=10 misses. push
Hand of the Mandarin[/b] (home)
1) Mandarin * 136 [-] KOKOKO
2) Silver Samurai 100 [-] KOKOKO
3) Psylocke 45 [-] KOKOKO
4) Hand Ninja 11 [1] G7 @@
*Electro Blast Ring 8
Total : 300
Theme PC 0/3
vs
Heroes for Hire
1) E Shroud* 99 pts (2/6) I-13 @
*w/ Heroes for Hire ATA 8 pts
2) P Brother Voodoo* 79 pts (1/6) H-8 (hindering) @
*w/ Heroes for Hire ATA 8 pts
3) E (DP) Colleen Wing* 55 pts (1/6) F-10 (w/ULO) @@
*w/ Heroes for Hire ATA 8 pts
4) E (CT) Black Cat* 32 pts (1/5) G-12 [Mystics]
*w/ Heroes for Hire ATA 8 pts
Total: 297 pts
Heroes for Hire Tokens: 2
Heroes for Hire Theme PC: 3/3
Shroud: 2 SA, 1 AST, 1 DFD, 1 KO [30 xp]
Brother Voodoo: 4 SA, 2 AST, 2 KO [50 xp]
Colleen Wing: 2 SA [10 xp]
Black Cat: 2 AST [10 xp]
Kinetic Accelerator: E-17
ULO: Colleen
HO: L-8
BFC: Mistrust When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
f) Voodoo MC Ninja. Hits and makes Ninja go to I-10
1) Black Cat shoots Ninja needing a 4. Gets a 7 for the KO. AST to Voodoo.
Hey man, thanks for finishing out the game even though it was a tough one. I think if my turn 2 senses fails and voodoo takes a good hit, this game goes completely differently. Good luck in the rest of the season.
Hand of the Mandarin[/b] (home)
1) Mandarin * 136 [-] KOKOKO
2) Silver Samurai 100 [-] KOKOKO
3) Psylocke 45 [-] KOKOKO
4) Hand Ninja 11 [-] G7 KOKOKO
*Electro Blast Ring 8
Total : 300
Theme PC 0/3
vs
Heroes for Hire
1) E Shroud* 99 pts (2/6) I-13
*w/ Heroes for Hire ATA 8 pts
2) P Brother Voodoo* 79 pts (1/6) H-8 (hindering)
*w/ Heroes for Hire ATA 8 pts
3) E (DP) Colleen Wing* 55 pts (1/6) F-10 (w/ULO)
*w/ Heroes for Hire ATA 8 pts
4) E (CT) Black Cat* 32 pts (1/5) G-12 @ [Mystics]
*w/ Heroes for Hire ATA 8 pts
Total: 297 pts
Heroes for Hire Tokens: 2
Heroes for Hire Theme PC: 3/3
Shroud: 2 SA, 1 AST, 1 DFD, 1 KO [30 xp]
Brother Voodoo: 5 SA, 3 AST, 2 KO [60 xp]
Colleen Wing: 2 SA [10 xp]
Black Cat: 1 SA, 2 AST, 1 KO [25 xp]
Kinetic Accelerator: E-17
ULO: Colleen
HO: L-8
BFC: Mistrust When characters that have the same team symbol or team ability are adjacent to each other, modify their defense values by -1, to a maximum of -1.
Shroud: 2 SA, 1 AST, 1 DFD, 1 KO [30 xp]
Brother Voodoo: 5 SA, 3 AST, 2 KO [60 xp]
Colleen Wing: 2 SA [10 xp]
Black Cat: 1 SA, 2 AST, 1 KO [25 xp]
300 VP (win)
My theme team gives 30 xp instead of 15, which I will bank as RP
dbauers' Heroes for Hire
44 RP
E Shroud 99 pts: 15 xp + 30 xp = 45 xp
E (DP) Misty Knight 85 pts: 31 xp
V (DP) Paladin* 69 pts: 2 xp
V Humbug 60 pts: 41 xp
V (DP) Shang-Chi** 90 pts: 2 xp
U (ASM) Colleen Wing*** 70 pts: 42 xp + 10 xp = 52 xp
E (DP) Black Cat 65 pts: 12 xp + 25 xp = 37 xp
P Brother Voodoo 79 pts: 0 xp + 60 xp = 60 xp
Record: 5-0
VP: 1337
Team Feat: Lunge 5 pts
Heroes for Hire ATA
Colleen Wing will use 50 xp to upgrade with Protected 8 pts. She has 2 xp remaining.
Brother Voodoo will use 50 xp to upgrade with Compel 15 pts. He has 10 xp remaining.
Final Stats
dbauers' Heroes for Hire
44 RP
E Shroud 99 pts: 45 xp
E (DP) Misty Knight 85 pts: 31 xp
V (DP) Paladin* 69 pts: 2 xp
V Humbug 60 pts: 41 xp
V (DP) Shang-Chi** 90 pts: 2 xp
U (ASM) Colleen Wing*** 70 pts: 2 xp
E (DP) Black Cat 65 pts: 37 xp
P Brother Voodoo**** 79 pts: 10 xp
This game Hand of the Mandarin
1) Mandarin * 8xp
2) Silver Samurai 8xp
3) Psylocke 7xp
4) Hand Ninja 7xp
30XP for Theme this game = 7xp ea r2
Stats YTD
TopDog's Hand of the Mandarin
C) The Mandarin 136 69XP
-Matter Rearranger Ring 8
1) Silver Samurai 100 61XP
C) Psylocke 84 69XP
2) Lady Bullseye 72 73XP
3) Hand Ninja Karsano 43 7XP
4) Hand Ninja Meiko 14 21XP
Team Object - Electro Blast Ring 8
Team ATA - The Hand
Upgrades
-Mandarin uses 50xp to reach 156pts version
-Samurai uses 50xp to get Flame Blast Ring
-Psylocke uses 50xp to get Fortitude
-Lady Bullseye uses 50xp to get Fortitude
Updated Stats YTD
TopDog's Hand of the Mandarin
C) The Mandarin 156 19XP
-Matter Rearranger Ring 8
1) Silver Samurai 100 11XP
-Flame Blast Ring 8
C) Psylocke 84 19XP
-Fortitude 25
2) Lady Bullseye 72 23XP
-Fortitude 25
3) Hand Ninja Karsano 43 7XP
4) Hand Ninja Meiko 14 21XP
Team Object - Electro Blast Ring 8
Team ATA - The Hand