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FORCE BLAST
Give this character a power action and roll a d6; a single adjacent opposing character is knocked back from this character a number of squares equal to the result. When this character hits with an attack, you may choose that it generates knock back if it doesn’t already.
PULSE WAVE Give this character a ranged combat action even if it is adjacent to an opposing character; the area of effect for this attack is half the character’s range value. Draw lines of fire to all other characters within the area of effect, including at least one opposing character; these lines of fire ignore all game effects except for walls, blocking and elevated terrain. Game effects possessed or used by characters with a line of fire drawn to them are ignored until the action has been resolved. If a line of fire is drawn to more than 1 character, this character’s damage value becomes 1 and is locked. Each character hit is dealt damage.
The other trick with this, is Pulsewave will ignore charge and combat reflexes IIRC, so you will always get knockback unless the opposing character has a power that says (This character ignores knockback, this cannot be ignored.)
The other trick with this, is Pulsewave will ignore charge and combat reflexes IIRC, so you will always get knockback unless the opposing character has a power that says (This character ignores knockback, this cannot be ignored.)
and damage reducers and flight and all that - pw+kb = joy
The other trick with this, is Pulsewave will ignore charge and combat reflexes IIRC, so you will always get knockback unless the opposing character has a power that says (This character ignores knockback, this cannot be ignored.)
Quote : Originally Posted by jwb441
and damage reducers and flight and all that - pw+kb = joy
Holy Black Body Suit, Batman, this Chick rocks even more than I thought she did !?!
I recently used her on a Golden Age Justice League team (DC10 John Constantine practically proposed to Dinah; John really dug the Batman TA, which made him much better! ) and even without the added benefit of Force Blast she easily KO'ed at least half-again of her point cost each game. With FB, she will be able to exert even more board control!
Definitely going to keep her in my Ready Rack of go-to figs!