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There's some really cool options you can do with her being possessed by various entities. I personally like Ion to be able to start the game with that "Force of Will" power plus Invincible/Impervious for most of the dial.
Turn 1: Sidestep forward, Carry some attacker. Place him in front and Perplex up defense.
Turn 2: Assuming no targets in range, Sidestep forward, Carrying your attacker again. Maybe Barrier if you think the opponent can reach you.
Turn 3: Highly unlikely that opponents are still out of range. Sidestep forward without Carrying, Perplex up attacker, TK him forward, and go to town.
This piece just about guarantees that your primary attacker will get that critical first strike, if played correctly. Incredible. Can't wait to play it in Golden with a big Nova Blaster.
I try to get out, and they pull me right back in...