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Okay. So the rules for the map is unclear. The best solution most be to agree with the other player (I think most players don't alow characters to move through the walls with a move action). The second best solution is roll a dice.
Pulse Wave ignores game effects USED or POSSESSED by the target characters. Both of these are very specific game terms. Being a multi-based character is not an effect used or possessed by the character. It is just something that is part of the character, much like combat values. That is why it is not ignored during PW.
Has Wizkids officially ruled that character that "has" a multibase dial doesn't count as a possession?
Has Wizkids officially ruled that character that "has" a multibase dial doesn't count as a possession?
Yes. You don't ignore a character's base. Like was said above, things that make a character a character (having a base, having combat values, etc) is not something that is used or possessed: it just is.
After all, if you could ignore aspects of what makes a character a character, then whenever you try to PW my guys, I'd just say "You ignore my combat values. Now you have no idea what number you need to roll. Nyah-Nayh!"
(if it helps, you can totally imagine me sticking my tongue out and doing other silly taunting behaviors when you read that last part)
I'll agree it's not a power or ability.
What's the definition of "effect" though?
That depends on what the definition of "is" is.
Quote : Originally Posted by malger
Pip the Troll is placed anywhere on the map through his SP:
Pip the Troll can use Phasing/Teleport. He can use it normally, or if he is not using the Carry ability, you can instead move him to any square that he has a clear line of fire to...
Not quite. But Spiral could get around that... or considering the relatively short distance, you could just RUN around it. Last time I played on this, I had Iron Man RS 6 squares and I was able to shoot my "neighbor" (when I also accidentally forgot about first-turn immunity)... it's really not all that far.
With that being said, it would be up to the judge whether they would allow IT:Blocking (which was only created several years after the map was made) to shoot through it or to go with the intent of the map (that you can't shoot through or move through the force-fields). If there's no judge, roll a die and let luck decide.
If I was judging the event, my emotions may play more to it (whether it's a devastating difference that will make an easy win for one player) but I think I would go more with the intent... no matter how good Iron Man's targeting systems are or how powerful Cyclops' eye blasts, they won't get through Dr. Doom's force fields.
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
With that being said, it would be up to the judge whether they would allow IT:Blocking (which was only created several years after the map was made) to shoot through it or to go with the intent of the map (that you can't shoot through or move through the force-fields). If there's no judge, roll a die and let luck decide.
If I was judging the event, my emotions may play more to it (whether it's a devastating difference that will make an easy win for one player) but I think I would go more with the intent... no matter how good Iron Man's targeting systems are or how powerful Cyclops' eye blasts, they won't get through Dr. Doom's force fields.
There's no way to shoot through the force fields. Not with IT: [blocking], not with Cosmic Spider-Man or any other character whose line of fire is never blocked, not with any effect that requires you to draw a line of fire.
The rest of the orange text for the map, which isn't in the starting post:
When counting squares to determine the range or area of any effect, you can’t count beyond a force field. (To determine if you are counting beyond a force field, draw a line from the center of the square where the effect originates to the square you are at tempting to count; if the line goes through a force field or through a diagonal bordered on the grid by a force field, the square can’t be counted.)
Thanks, Vanisher! I've only seen the map once and had no idea there was more to it. LOL! Rep to you!
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????