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this was an amazing game to read, and everything all of you are complaining about I was watching.... And laughing half to death all through. The day with everybody having a post restriction was my favorite read.
The game was great, but I could see how it would be frustrating for the living players. I think minor tweaks to inferno would do (make other people able to affect his kills). Otherwise, from outside the game it looked somewhat balanced.
Rokk_Krinn- "Telling the truth and sticking by it always looks clumsier because it's not a pre-planned malice."
this was an amazing game to read, and everything all of you are complaining about I was watching.... And laughing half to death all through. The day with everybody having a post restriction was my favorite read.
The game was great, but I could see how it would be frustrating for the living players. I think minor tweaks to inferno would do (make other people able to affect his kills). Otherwise, from outside the game it looked somewhat balanced.
Personally, I think the game was balanced.
But I think the consensus is more to say that as an individual role, Inferno was just too much.
So if he was say a 5 and the rest of the mafia was a 1.
Sure, together they added up to a 10 but it would be more fun if they were each a 2 instead.
i am with you on if it was balanced or not (I think it was), but I can see where the town is coming from. I think it was close, but they let GFish live a little to long. Mistakes were made, the town really just never lynched the people they needed to. I felt the whole mafia was outed really early and the town got so scared by K-Ness they lost focus and it ultimately cost them.
Rokk_Krinn- "Telling the truth and sticking by it always looks clumsier because it's not a pre-planned malice."
But I think the consensus is more to say that as an individual role, Inferno was just too much.
So if he was say a 5 and the rest of the mafia was a 1.
Sure, together they added up to a 10 but it would be more fun if they were each a 2 instead.
Something like that, yes. Every role/power needs to have a counter, but there was no (night) counter for Inferno.
But I think the consensus is more to say that as an individual role, Inferno was just too much.
So if he was say a 5 and the rest of the mafia was a 1.
Sure, together they added up to a 10 but it would be more fun if they were each a 2 instead.
This I agree with. I don't think that the game was inherently imbalanced, and it was mostly fun in spite of Inferno's role.
Quote : Originally Posted by DemonRS
Justify to me why this thread is necessary and I'll keep it open..
Quote : Originally Posted by Girathon
It pissed me off all weekend rorschachparadox wasn't dead.
I don't think Inferno was necessarily unbalanced. Gfish managing to avoid a lynch was huge. Mafia played great at the moments the town was playing poorly. Overall I thought it was a close, intense, game.