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Could a character like brother voodoo free action mind control an opponents figure to summon an ID character from my own sideline?
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MY SPIRIT BROTHER POSSESSES YOU: When Brother Voodoo has exactly one action token, he can use Mind Control as a free action. He takes no damage from this use of Mind Control and he and his target modify their attack values by +1 this turn.
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Setup - At the beginning of the game, choose a character on your sideline with a name or real name matching this ID Card and turn it to a starting line. This character is called an ID Character. You can't have more ID characters on your force than you have characters placed on the map at the beginning of the game. This card is Unique.
Call in Help - At the beginning of your turn, you may activate one ID Card per force. To activate an ID Card, choose a friendly character that has no action tokens and is equal to or more points than the ID Character's starting line. Give the chosen character a power action, place the ID Character adjacent to it, and then remove this ID Card from the game and your opponent score it. The ID Character can't be carried, given double power actions, replaced, or assigned resources. The ID Character returns to your sideline immediately: (a) at the beginning of your next turn, (b) if it's not within 5 squares of the chosen character, or (c) if it is removed from the map by another game effect.
Last edited by GLstocky; 05/29/2015 at 10:43..
Origins 2015 Lotr/Hobbit event: First Place
Eternal Games: 2016 Regional Winner. 2016 Super Q Top 16. 2017 Super Q 5th place
What happens to the summoned fig when the MC'ed fig is no longer friendly to your team?
It becomes friendly to your opponent for 1 action.
Not to be snarky, but the only way that an ID Character is any different from a regular figure is how they enter and leave the game. As long as one of the 3 conditions doesn't apply ((a) at the beginning of your next turn, (b) if it's not within 5 squares of the chosen character, or (c) if it is removed from the map by another game effect), then they are treated just like any other figure on a team, including that they can be MC'd by an opponent (or friendly if you have friendly MC) and they can be KO'd (for additional victory points, mind you).
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????