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1) Drax will flurry precision strike JLSG Supes. 11 to 17.
First attack roll is 2,4 for finally a hit. Not a crit so no PC per instructions. Supes takes one due to precision strike. Drax 1SA
Attack 2 roll is 2,2 for a miss. What a shock....
Well at least I got one.
**********
Krypton
1. R Superman* (JLSG) 100 pts (click 2) I-19 @
* with Justice League ATA, 1 pt
2. R Superman (MOS) 100 pts K-17 @@
3. R Kryptonian Soldier (SM) 87 pts G-19 @@
4. R Jor-El (MOS) 75 pts E-19 @
5. U Lara Lor-Van (MOS) 31 pts K-16
Objects: Kinetic Accelerator, Tombstone, LO
Total: 394 pts
Theme PC: 0/4
Superman: 2 SA, 2 KO = 30XP
Henry Cavill: 4 SA, 2 KO = 40 XP
Kryptonian Soldier: 2 SA = 10 XP
Jor-El: 3 AST = 15 XP
Lara: 1 AST = 5 XP
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed on 1 fewer damage on a critical hit.
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed on 1 fewer damage on a critical hit.
1) Flurry, Precision Strike on Supes!!
Attack one roll is 6,4 for a hit. Supes takes one after invincible. Drax 1SA
Attack two is 4,4 for a hit. Supes takes one after invincible and is knocked back one. Drax 1SA
Push click for Drax.
Recap
Krypton
1. R Superman* (JLSG) 100 pts (click 4) I-20 @@
* with Justice League ATA, 1 pt
2. R Superman (MOS) 100 pts K-17
3. R Kryptonian Soldier (SM) 87 pts G-19
4. R Jor-El (MOS) 75 pts E-19
5. U Lara Lor-Van (MOS) 31 pts K-16
Objects: Kinetic Accelerator, Tombstone, LO
Total: 394 pts
Theme PC: 0/4
Superman: 2 SA, 2 KO = 30XP
Henry Cavill: 4 SA, 2 KO = 40 XP
Kryptonian Soldier: 2 SA = 10 XP
Jor-El: 3 AST = 15 XP
Lara: 1 AST = 5 XP
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed on 1 fewer damage on a critical hit.
1. Soldier attacks Drax.
10 v 18
Roll=2,1
Jor-El PCs to 6,5
Hits for 3 damage, reduced to 2 by Toughness.
Soldier gets 1 SA; Jor-El gets 1 AST.
2. Jor-El attacks Drax.
10 v 17
Roll=4,1
Miss.
3. Henry uses RCE to attack Drax; +2 to Attack
10+2 v 17
Roll=5,6
Drax's SP roll for Click 5 = 4
Hits for 3 damage, reduced to 2 by Toughness, putting Drax on Click 6.
Henry gets 1 SA.
***********
GotG Turn 10
I assume Drax will use a free action to regen.
Regen roll = 2
Clear; no other move possible.
**********
Krypton Turn 11
1. Henry uses RCE to attack Drax: +2 to Attack
10+2 v 16
Roll=5,3
Drax's Stop click roll for Click 7 = 2
Hits for 3 damage, and Drax is KO'd.
Henry gets 1 SA and 1 KO.
***********
Krypton
1. R Superman* (JLSG) 100 pts (click 4) I-20
* with Justice League ATA, 1 pt
2. R Superman (MOS) 100 pts K-17 @@
3. R Kryptonian Soldier (SM) 87 pts G-19
4. R Jor-El (MOS) 75 pts E-19
5. U Lara Lor-Van (MOS) 31 pts K-16
Objects: Kinetic Accelerator, Tombstone, LO
Total: 394 pts
Theme PC: 0/4
Superman: 2 SA, 2 KO = 30XP
Henry Cavill: 6 SA, 3 KO = 60 XP
Kryptonian Soldier: 3 SA = 15 XP
Jor-El: 4 AST = 20 XP
Lara: 1 AST = 5 XP
BFC: MADNESS
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed on 1 fewer damage on a critical hit.
Justice League Game Stats Before Game 1
U Superman (sm057), 160 pts, 75XP
E Green Lantern (Hal Jordan) (UL) 125, 42 XP
V John Constantine (jltw053a) 90, 30XP
E Green Arrow (Connor), 70 pts, 25XP
R Wonder Woman, 75 pts, 68XP
R Mera, 51 pts, 75XP
R Batgirl (Barbara Gordon), 25 pts, 10XP
R Superman (MOS), 100 pts
R Jor-El (MOS), 75 pts
U Lara Lor-Van 31 pts
R Kryptonian Soldier (SM) 87 pts
R John Stewart (WoL) 95 pts
Boodikka (WoL) 75 pts
Prime Abin Sur (WoL) 50 pts
R G'nort 70 pts
R S.T.A.R. Labs Technician 33 pts
E Thorn 65 pts
E Lois Lane (MOS) 39 pts
Team Feat: Contingency Plan
ATAs: Justice League: New 52; Justice League
Special Objects: Kinetic Accelerator, Opened Hydrant, Tombstone
56RP
Justice League Stats from Game 1
Superman: 2 SA, 2 KO = 30XP
Henry Cavill: 6 SA, 3 KO = 60 XP
Kryptonian Soldier: 3 SA = 15 XP
Jor-El: 4 AST = 20 XP
Lara: 1 AST = 5 XP
I will bank all bonus XP (40) as RP.
Justice League Game Stats After Game 1 (changes in red)
U Superman (sm057), 160 pts, 105 XP
E Green Lantern (Hal Jordan) (UL) 125, 42 XP
V John Constantine (jltw053a) 90, 30XP
E Green Arrow (Connor), 70 pts, 25XP
R Wonder Woman, 75 pts, 68XP
R Mera, 51 pts, 75XP
R Batgirl (Barbara Gordon), 25 pts, 10XP
R Superman (MOS), 100 pts, 60 XP
R Jor-El (MOS), 75 pts, 20 XP
U Lara Lor-Van 31 pts, 5 XP
R Kryptonian Soldier (SM) 87 pts, 15 XP
R John Stewart (WoL) 95 pts
Boodikka (WoL) 75 pts
Prime Abin Sur (WoL) 50 pts
R G'nort 70 pts
R S.T.A.R. Labs Technician 33 pts
E Thorn 65 pts
E Lois Lane (MOS) 39 pts
Team Feat: Contingency Plan
ATAs: Justice League: New 52; Justice League
Special Objects: Kinetic Accelerator, Opened Hydrant, Tombstone
96 RP
Upgrades
1. Superman spends 90XP to upgrade to his JLTW Vet.
2. Mera spends 50 XP to upgrade to her JLTW GF version (98 pts).
3. Henry Cavill spends 50XP to upgrade to his mos101e version (150 pts)
4. Wonder Woman spends 52 points to upgrade to her an030 version (127 pts)
Justice League Game Stats After Game 1 Upgrades (changes in red)
V Superman (jltw050), 250 pts, 15 XP
E Green Lantern (Hal Jordan) (UL) 125, 42 XP
V John Constantine (jltw053a) 90, 30XP
E Green Arrow (Connor), 70 pts, 25XP
E Wonder Woman (an030), 127 pts, 16 XP
R Mera, 98 pts, 28 XP
R Batgirl (Barbara Gordon), 25 pts, 10XP
E Superman (mos101e), 150 pts, 10 XP
R Jor-El (MOS), 75 pts, 20 XP
U Lara Lor-Van 31 pts, 5 XP
R Kryptonian Soldier (SM) 87 pts, 15 XP
R John Stewart (WoL) 95 pts
Boodikka (WoL) 75 pts
Prime Abin Sur (WoL) 50 pts
R G'nort 70 pts
R S.T.A.R. Labs Technician 33 pts
E Thorn 65 pts
E Lois Lane (MOS) 39 pts
Team Feat: Contingency Plan
ATAs: Justice League: New 52; Justice League
Special Objects: Kinetic Accelerator, Opened Hydrant, Tombstone
96 RP
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America