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Question, since Superboy had been copying Mystics, and got dealt splash, does Green Arrow take a click?
FF 3A
Barry appears in F-15
*free* Wally perplexes up Barrys damage +1
*free* CCPC sidesteps to F-8
1) Barry HSS to I-14 and punches Zatanna. 10 on 17, roll is 2,6 for a hit. Zatana takes 3, and Barry takes a Mystics damage. SA to Barry, AST to Wally. Barry places HT in J-14, and Zatanna is knocked back to K-14
clear
Justice League of America (Game 5 Team)
1) Green Arrow (TW R) 135* (Click 2) [H14] @@
2) Zatanna (TW E) 120 (click 4) [K14]
3) Superboy (SLoSH R) 100 (click 2) [I13] w/HO
4) Batman (TW R) 85* [J17] @@
5) Diana Prince (BB LE) 43 (Click 2) [K16] @@
w/Maneuver 8pts
*Justice League (Silver Age) ATA 4pts (x2) (DECLARED JUSTICE LEAGUE TA)
Total 499
Theme PC: 4/5
Stats:
Green Arrow: 2 SA 3 KO
Superboy: 2 AST
Batman: 2 AST
Diana: 2 AST
v
Biggnatedogg’s Flash Family (Game 5 Team)
1) XS 82 pts KOKOKOKO
2) The Flash (Barry) 107 pts (4/7) I-14@
3) The Flash (Wally) 105 pts (7/7) I-12
4) Max Mercury 71 pts KOKOKOKO
5) Jesse Chambers 37 pts (4/5) L-15
6) Johnny Quick 50 pts KOKOKOKO
7) CC Police Captain 40 pts (4/4) F-8
Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Mystics: When a character using the Mystics team ability takes damage from an attack, the attacker is dealt 1 Unavoidable Damage. This damage is not an attack.
Fantasy League Elite Team: Kingdom Come: Justice League! Heroclix Fantasy League Team: Marvel Now: S.H.I.E.L.D. HCFL Season 11 Champion! Commish for FLE, starting the next season in May! Ask me!
Free) Superboy will start copying the Justice League (Silver Age) ATA.
Free) Batman uses Outwit on Barry's Super Senses.
1) Superboy drops the HO on Barry.
-12AV(11+1ATA) vs 16DV. Need 4.
-Attack roll is..............9. (5,4) Hit.
-Damage is 5 to Barry which is enough for the KO!
The BFC would kick in here, but no one else has a token.
Zatanna will not tempt fate and risk another crit miss.
*Theme PC on crit hits only.
Recap:
Justice League of America (Game 5 Team)
1) Green Arrow (TW R) 135* (Click 3) [H14]
2) Zatanna (TW E) 120 (click 4) [K14]
3) Superboy (SLoSH R) 100 (click 2) [I13] @
4) Batman (TW R) 85* [J17]
5) Diana Prince (BB LE) 43 (Click 2) [K16]
w/Maneuver 8pts
*Justice League (Silver Age) ATA 4pts (x2) (DECLARED JUSTICE LEAGUE TA)
Total 499
Theme PC: 4/5
Stats:
Green Arrow: 2 SA 3 KO
Superboy: 1 SA 1 KO 2 AST
Batman: 3 AST
Diana: 2 AST
v
Biggnatedogg’s Flash Family (Game 5 Team)
1) XS 82 pts KOKOKOKO
2) The Flash (Barry) 107 pts KOKOKOKO
3) The Flash (Wally) 105 pts (7/7) I-12
4) Max Mercury 71 pts KOKOKOKO
5) Jesse Chambers 37 pts (4/5) L-15
6) Johnny Quick 50 pts KOKOKOKO
7) CC Police Captain 40 pts (4/4) F-8
Cosmic Treadmill 8 pts F-7
500 pts
stats
Wally: [AST] 1
Barry: [SA] 1
Objects:
Kinetic Accelerator (IO-A): K17
LO: D7
Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
1) Wally tries to breakaway with HSS, +2 to roll. Roll is 5, ignroing HT, he runs to J-15 and punches Zatanna. 8 on 16, roll is 2,1 for a miss
2) Jesse flurries on Diana. Attack 1; 7 on 18 (16+2 from CR), roll is 3,1 for a miss. Attack 2; 5,2 for a miss. Wally ends in N-14
Justice League of America (Game 5 Team)
1) Green Arrow (TW R) 135* (Click 3) [H14]
2) Zatanna (TW E) 120 (click 4) [K14]
3) Superboy (SLoSH R) 100 (click 2) [I13] @
4) Batman (TW R) 85* [J17]
5) Diana Prince (BB LE) 43 (Click 2) [K16]
w/Maneuver 8pts
*Justice League (Silver Age) ATA 4pts (x2) (DECLARED JUSTICE LEAGUE TA)
Total 499
Theme PC: 4/5
Stats:
Green Arrow: 2 SA 3 KO
Superboy: 1 SA 1 KO 2 AST
Batman: 3 AST
Diana: 2 AST
v
Biggnatedogg’s Flash Family (Game 5 Team)
1) XS 82 pts KOKOKOKO
2) The Flash (Barry) 107 pts KOKOKOKO
3) The Flash (Wally) 105 pts (7/7) N-14@
4) Max Mercury 71 pts KOKOKOKO
5) Jesse Chambers 37 pts (4/5) L-15@
6) Johnny Quick 50 pts KOKOKOKO
7) CC Police Captain 40 pts (4/4) F-10
Cosmic Treadmill 8 pts F-7
500 pts
stats
Wally: [AST] 1
Barry: [SA] 1
Objects:
Kinetic Accelerator (IO-A): K17
LO: D7
Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
I typed up my whole turn, then when I clicked post, the workplace filter blocked it as social networking. (So at work computers I can see the realms I just can't post to it)
My turn in abridged form:
Arrow uses a token for "Ignores Elevated" and KOs both Wally and the CCPC.
Diana then finishes Jesse.
So the game ends there. I will post a standard turn post later tonight, but you can go ahead and compile stats if you want to.
Good game sir, this map was to blame. I really like the idea of your team, there was just no cover for you to advance behind.
Yeah, the map didn't do me any favors, and I COMPLETELY glossed over Green Arrows fancy arrows, and that he could get EE. I can handle one or two of my guys taking a big hit or getting KO'd, but having essentially my entire team crippled by one shot was just too much. Ouch! JB, playing you is very educational, and I challenging, and I really enjoy our few games that we have had. Best of luck the rest of the season!
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch
Flash (Barry) 149 pts 18 XP
Flash (Jay) 120 pts 47 XP
Flash (Wally) 149 pts 45 XP
*w/Sneak 5 pts
Jesse Chambers 37 pts 25 XP
Max Mercury 71 pts 50 XP
Johnny Quick 50 pts 9 XP
*w/Sneak
XS 82 pts* 37 XP
* Armor Piercing 10 pts
Dark Flash 110 pts 0 XP
Tornado Twins 115 pts 0 XP
CC Police Officer 25 pts 4 XP
CC Police Officer 25 pts
CC Police Captain 40 pts 12 XP
special object: Cosmic Treadmill 8 pts
4 RPs
2-3 1067 VPs
stats this game
20 bonus XP split (3,2,3,3,3,3,3)
XS 3 XP
Barry [SA] 1 = 7 XP
Wally [AST] 1 = 8 XP
Max Mercury 3 XP
Jesse Chambers 3 XP
Johnny Quick 3 XP
CC Police Captain3 XP
post game
Flash (Barry) 149 pts 25 XP
Flash (Jay) 120 pts 47 XP
Flash (Wally) 149 pts 53 XP
*w/Sneak 5 pts
Jesse Chambers 37 pts 28 XP
Max Mercury 71 pts 53 XP
Johnny Quick 50 pts 12 XP
*w/Sneak
XS 82 pts* 40 XP
* Armor Piercing 10 pts
Dark Flash 110 pts 0 XP
Tornado Twins 115 pts 0 XP
CC Police Officer 25 pts 4 XP
CC Police Officer 25 pts
CC Police Captain 40 pts 15 XP
special object: Cosmic Treadmill 8 pts
4 RPs
2-4 1067 VPs
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch