You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
I'll be fielding a 1,000 point zombies team this coming week. The team will consist of the following (because that's all I have):
Z Kingpin
Z Juggernaut
Z Dock Ock
Z Green Goblin
Z Skrull
Z Rhino
Z Sabretooth
Z Electro
Z Headpool
Avengers Round Table
Venom ID - Z Venom
I've read that Kingpin is great to mastermind damage onto Headpool. Should I push Kingpin to put a Feed counter on a friendly character if it means causing him to take push damage? Should I focus on putting the counters from Kingpin on just one character or spreading them out? I'm thinking spreading them out at first.
I'm planning on using Venom as a call in to just use as a shield, but hopefully to infect two targets if possible.
You pick a power one of your characters (assigned to the battery) can use. You have someone who can use PW (say, Doom).
On your turn, you say "Because Doom can use PW, using the Emotional Spectrum power of Greed, you can't use it on your turn".
And ... they can't use it on their turn. It's not a "counter", it's a "can't use", so they can't use it, even if the character on their force with PW has Power Cosmic or Quint - they can't use PW.
The zombies powers to come back don't work if they're PW'd to KO. That's been ruled - see the WizKids Rules Forum (search for it). It's a great resource (when it's updated).
Holy crap! I had no idea about their weakness to PW! Thank you so much! I'll mess around with the build because even if I can't come up with someone who has PW I can still go after something like Psychic Blast or Outwit.