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I feel like his power can be really effective and he can be a real killer. Pairing him with someone with precision strike can potentially put a solid crack in Green Lantern chase ("just" swap his invincible with his ranged combat expert and get through 20 def:)). Got a problem with chase shazam? If you can get this guy in position and change his shape change and invincibility and have some other fig to take a shot at him, your in a good spot. Got a problem with some Quintessence/Power Cosmic badass? Swap his powers and let your team do the rest. I wonder how much we are going to see him, but for me, he is one of the more interesting figs in this set and I`m already thinking of teams where he could shine. Definitely a fig for advanced players and the one that can shine in constructed. His dial will go great with green sniper rifle - you know that someone had to say it:)
I wanted it to let you know that he doesn't have Outfit. Replace his Outwit with Shape Change. Other then that you have the dial right. Also this guy to me is a great fig and that SP to me can be used on a lot of fun teams. Time to get to work to make him a good clix. <3
Fun figure that has a pretty good dial set up. Push him off that first click to get prob control and stealth. Phasing gets him into play on his own. Outwit is actually shape change. My favorite color switch was toughness for shape change. Gave my opponent Mastermind and battle fury so they couldn't make ranged attacks.
A very solid support character. He'll be able to place your opponents objects, potentially nerfing whatever strategy they may have with equipment or relics AND swap their power sets. A must for Politician themes.
Don't think it has any. It has to be 2 standard powers. If they don't have two showing on the dial, you can't use the power on them.
I played a 400 point Brotherhood of Evil team with three of this guy, Mallah & The Brain & Plasmus. I don't think I lost more than two Mr. Nobody's in any round. I was hitting shape change on everyone that day.
Catering to the lowest common denominator since Feb 2003.
He's still very effective for disrupting Super Strength characters (since you get to place their objects), as well as for power swapping goodness (specially on those pesky unoutwitable characters). He is well protected with Shape change, Super Senses, Probability Control and Stealth. And he can get into the right spot with that starting Teleport. As a tie-up piece with cool abilities and powers, he is far too good to be a common at 55 pts.