You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
You have no idea how good this guy is until you play him. Finally got to play him last night and i almost felt guilty he was that good. Auto include for any SS team.
The Sinister Syndicate has seen a resurgence with the Earth X set, and this Kingpin still wants you to know that it is "My City, My Rules". Teamed with the EAX Beetle for additional attack bumps, in addition to possible Sinister Six United stat boosts, this figure just keeps getting better. I played the Kingpin close to the action, since I wanted the Leadership chance to clear action tokens from other friendly figures.
the leadership ability is kind of redundant with the current pac but that 8 square TA trait has always been and is even more amazing now with all the new ones
Yeah, we eventually got a lot of characters with "we-can't-wait-for-the-rules-to-change" Leadership as we got closer to the rules actually changing. This one just happened to be especially ahead of his time.
Non-binary. Please refer to me in "they/them" pronouns. Thank you.
WIN/LOSS: 5-3 Kingpin is simply a utility piece. He makes any figures using the Sin/Syn team ability amazing - undoing (in a way) what the 2017 rule change to weaken this team ability. Needs a taxi, ideally, he is a must keep piece if you dig Marvel villains.
Visible Dials and Pushing Damage need to be optional. This is the way.