You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
2. Ollie R/S to F12, firing at Jonzz with Incap, 10 vs 18. roll 1,3
3. GL pushes to swing at Superman 7 vs 18, roll 6,3=9. Sandman TPC roll 6,4=10!! almost
Justice League of America
1)200 WF049 Superman G-7@
SA[2]
2)100 WF050 Batman E-16@@
SA[1]
3)100 WKD16-001E Martian Manhunter D-11@@
SA[1]
4) 100 JLTW052R Wonder Woman F-15 [3/5] @@
SA[2] KO[1]
1 UHO, 1 HO, 1 LO
Total 500pts
TPC: 3/4
v
Justice Society of America
1. Superman 100pts KO'ed
2. Wonder woman 100pts [2/7] F15
3. Hawkman 95pts G12 [6/8] F16 @
(Injured)
4. Green Lantern 85pts [6/7] H8 @@
5. Oliver Queen 60pts O8 [1/6] F12 @@
6. Sandman 59pts N7 [6/7] J10 @@
2 UHO, 1 LO
Total 499pts
Damage Control
Remove all objects from the game, none can be brought into the game. All debris tokens are ignored for all purposes except for movement. At the beginning of each player's turn, all destroyed walls and blocking terrain (except Barrier markers and terrain in occupied squares) are no longer destroyed. http://www.rogueeffect.com/forum/map...&v12=x409y-205
1) superman swings on GL 12 vs 14 rolls a 7 hits for 4 and the KO
Justice League of America
1)200 WF049 Superman G-7@@
SA[3] KO[1]
2)100 WF050 Batman E-16
SA[1]
3)100 WKD16-001E Martian Manhunter D-11
SA[1]
4) 100 JLTW052R Wonder Woman F-15 [3/5]
SA[2] KO[1]
1 UHO, 1 HO, 1 LO
Total 500pts
TPC: 3/4
v
Justice Society of America
1. Superman 100pts KO'ed
2. Wonder woman 100pts [2/7] F15
3. Hawkman 95pts G12 [6/8] F16 @
(Injured)
4. Green Lantern 85pts KO'ed
5. Oliver Queen 60pts O8 [1/6] F12 @@
6. Sandman 59pts N7 [6/7] J10 @@
2 UHO, 1 LO
Total 499pts
Damage Control
Remove all objects from the game, none can be brought into the game. All debris tokens are ignored for all purposes except for movement. At the beginning of each player's turn, all destroyed walls and blocking terrain (except Barrier markers and terrain in occupied squares) are no longer destroyed.