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I'd like to see a pre-Crisis take on Mr. Mind, where he didn't have so much in the way of mind control powers but was instead merely a super intelligent alien worm who kept leading different groups of supervillains. I'd give him a super Leadership (works on higher point figures), Mastermind, some "intelligent guy" powers like outwit and perplex, tiny size, and not much else.
Oh, he should have something for the fact that he survived being electrocuted (when he was sentenced to death), maybe of the form "Once per game, when Mr. Mind KO would be KO'd, instead turn him to click #5" or something.
Now, he did hypnotize the taxidermist that was supposed to work on him after he "died", but that should be one late-click of Mind Control (after he was supposed to be KO'd), possibly on a click with a low attack value since Mind Control isn't really his thing.
I always encourage you guys to share custom dials. you have it pretty much mapped out, just make it and share!
Quote
Originally quoted by: Soxolas
"Friendship is not about what you were physically there for, It's about what you were mentally there for"
Unique Mr. Mind
Team: No Affiliation
Range: 0
Points: 45
Keywords: Monster Society of Evil, Fawcett City, Monster, Animal, Scientist
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Leading the Monster Society Of Evil... Again.: Mr. Mind can use Leadership. When he does, he may remove tokens from characters with a higher point value. Immune to Electrocution: Once per game, when Mr. Mind would be KO'd, instead turn his dial to click #3. A Society of Monsters: When building your force, characters with the Monster keyword do not count against having a theme team, but only up to 50 points worth of such characters. The Wickedest Worm in the World: Mr. Mind can use Outwit and Perplex.
Unique Mr. Mind
Team: No Affiliation
Range: 0
Points: 45
Keywords: Monster Society of Evil, Fawcett City, Monster, Animal, Scientist
4
0
18
0
4
0
18
0
3
9
17
0
KO
KO
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KO
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KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
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KO
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KO
KO
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KO
Leading the Monster Society Of Evil... Again.: Mr. Mind can use Leadership. When he does, he may remove tokens from characters with a higher point value. Immune to Electrocution: Once per game, when Mr. Mind would be KO'd, instead turn his dial to click #3. A Society of Monsters: When building your force, characters with the Monster keyword do not count against having a theme team, but only up to 50 points worth of such characters. The Wickedest Worm in the World: Mr. Mind can use Outwit and Perplex.
Thank you for sharing. I like your interpretation of a more classic Mr. Mind.
Quote
Originally quoted by: Soxolas
"Friendship is not about what you were physically there for, It's about what you were mentally there for"
+50 points Inventive Genius Once per game, give Mr. Mind a free action and place a character with the Robot keyword (of 50 points or less) from outside the game in a square adjacent to Mr. Mind.
Because he would often have killer robots, but robots would never share a keyword with him.
Love the character choice for the article.
Would be ecstatic to see more MSoE characters in the game, Mr. Atom probably being my most desired.
Quote : Originally Posted by SimonMoon5
Okay, here:
Unique Mr. Mind
Team: No Affiliation
Range: 0
Points: 45
Keywords: Monster Society of Evil, Fawcett City, Monster, Animal, Scientist
4
0
18
0
4
0
18
0
3
9
17
0
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
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KO
Leading the Monster Society Of Evil... Again.: Mr. Mind can use Leadership. When he does, he may remove tokens from characters with a higher point value. Immune to Electrocution: Once per game, when Mr. Mind would be KO'd, instead turn his dial to click #3. A Society of Monsters: When building your force, characters with the Monster keyword do not count against having a theme team, but only up to 50 points worth of such characters. The Wickedest Worm in the World: Mr. Mind can use Outwit and Perplex.
Nice dial.
I love that you costed him (by accident or design?) to be 299 points with Crisis Black Adam.
Quote : Originally Posted by 2Face
Retirement will continue to happen, and I will continue to ignore it wherever I play.