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Best Superman in the game? I'd say so. Only thing wrong with him is he's too good. He should be grounded with Improved Movement: Ignores Elevated Terrain. If he was rocking that, he'd be totally comic accurate! Love this piece.
I was waiting for Superman with that sculpt, because I love stories where he wear t-shirt :D In addition he's really good. I like when figure grow in strength on last clicks.
When played correctly, he stands a good chance of never being KO'd. I want to use this guy with the Superman Action Figure, Batman/Superman Robot and Mr. Mxyzptlk: 3-Supes Monty!
When played correctly, he stands a good chance of never being KO'd. I want to use this guy with the Superman Action Figure, Batman/Superman Robot and Mr. Mxyzptlk: 3-Supes Monty!
Not exactly- you can only get to his defensive power by giving him a free action when he has two action tokens - once per game. If there was a way to copy the Defensive power to another click, then yes he could possibly avoid ever being KO'ed..
Be mindful of what abilities your opponent has on the field before going to Kent mode with this one. Outwit (or anything else that negates Indom) plus Incap equals dirt nap for a single tokened Clark.
Best Superman in the game? I'd say so. Only thing wrong with him is he's too good. He should be grounded with Improved Movement: Ignores Elevated Terrain. If he was rocking that, he'd be totally comic accurate! Love this piece.
He was flying by the end of the first arc, and still used this getup occasionally. Moreover, he carried people a lot, so rather than give him what you suggested plus the carry ability, straight up flight simplifies things.
I'm surprised he doesn't have shape change as an sp in his Clark click. He needs that more than when he's already HSS-ing around in his full-power mode.
@Dribs You mean doing that at his 11th click? That would actually put him at Click 2. Note that his Ability says "When Superman would take damage other than pushing damage, instead turn this dial clockwise a number of clicks equal to 2 plus the damage taken..." So, say, 1 damage from Poison +2 = Click12 to Click 1 to Click 2. The only way to click him to death starting from Click 11 is to deal 7 damage straight up.
A really fun Superman from an underrated comics run.
Sure there are ways of KOing him on click 11, but when he works, he's a lot of fun. Powerful enough to front a team, but not annoying like TW or BvS Supermen.