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I can't wait to pair him up with the Hawkeye from the main set and the Phoenix Buster Iron Man. Unless I'm mistaken about the rules you could turn Phoenix Buster micro and have it ride Hawkeye's arrow and ambush someone in a hurry. I love the way the pieces in this set play off each other.
I wish that were possible. I wanted to shoot a movie Hulk at someone. Unfortunately, however, Ant-Man's power specifies Standard friendlies for shrinking.
Tons of versatility even without Hawkeye. Outwit and Perplex as DP is always wellcome. Starts out with some good DP against range (Tiny and Super Senses + Shape change if you pay those 5 pts.) and then goes on to fare well in close quarters thanks to CCE and Perlpelx; suited to become a nuissance thanks to Incapacitate. Very nice indeed.
I'm annoyed that it doesn't say "until your next turn". It only says "this turn" which means Ant-Man doesn't keep them tiny for your opponents turn, which makes me sad cause that would be EXTREMELY helpful :/
5 Stars. The Spy keyword makes him invaluable for that theme! Embiggen a hit target to make it easier to hit from elevated, or shrink it to draw a LoF through it to another target.
This piece is super fun. And until the new Scott comes out in Avengers/Defenders War, he's the only Ant-Man in the game with a printed three damage. The dude can actually pack a punch, and he offers a nice bit of utility. Also, who doesn't love Paul Rudd?
Win/Loss: 1-1 Scott Lang returns to clicks with a more efficient dial than the AoU set. Knocking off 5-10 points is always a good thing and this Ant-Man has several roles on a team. Outwitter and Perplexer are a given. His Side-Step increases his value in these roles by conserving actions. A range value gives options such as offense but also for destroying objects, walls and blocking terrain. His trait is amazing for clearing lines of fire - shrinking pieces out of your way. His SP is fun, when it works - and can mess with opponents' plans, such as turning a target Giant-Sized to end hindering terrain modifiers (if they are adjacent to HT) or even preventing a taxi from carrying someone away. I once hit a target, shrunk it which let my ranged piece shoot the figure behind him. Fun stuff!
Last edited by tyroclix; 04/27/2018 at 21:45..
Reason: 4/27/2018
Visible Dials and Pushing Damage need to be optional. This is the way.