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The reason we killed Grinner the final night was mostly to clear unclaimed players. With most of the town claimed, and Juggernaut and Mystique already proven to be a part of the town, we had a lot of options for fake claims that we never really got a chance to make use of. Even putting the Original in the game and telling us they were among the town roles would have been enough to narrow down acceptable claims.
That's quite funny, the exact opposite style of play I have. The unclaimed people are who you need in the game during the day to sow confusion. I'm utterly amazed that Afrcngy survived after outing Iggy as the BusDriver
That's quite funny, the exact opposite style of play I have. The unclaimed people are who you need in the game during the day to sow confusion. I'm utterly amazed that Afrcngy survived after outing Iggy as the BusDriver
Heh, that's true, but given the claims out there were Mystique (who hadn't voted for either scum lynch) and an MD-nexus making Iceman who we were already pretty sure was the sentinels, I felt claiming a character like Gambit or Cable or Collossus would be good enough to stave off a lynch for a day or two unless we were caught red handed.
Also I shouldn't have died when Wolverine targeted me a second night in a row.
From the notes at the end of your posted role -
Quote : Originally Posted by killingjoke101
I had a rule that was unknown to Adam, that if he were targeted by the same player two nights in a row with a nightkill, he would still be killed. Grinner targeted him twice with a kill and that is how adam winded up dying.
I appreciate everyone playing and for having some patience! I had a lot of fun modding and I liked seeing things from the other side of the board. With some changes to what I did, I think I would like to try my hand at modding again at some point.
I would appreciate any comments/constructive criticism as you see fit.
Hey, glad to see this seemed to go fairly well for a first game! Don't worry too much about the writeups... I'm pretty sure every mod ever has struggled with giving too much info in writeups during their first game.
Glad to see people tend to think the roles were pretty balanced. I offered my input which ended up toning down quite a few powers, so any issues are probably my fault. Honestly I was pretty impressed with the original roles, I think kj did a great job coming up with them.
Anyway, congrats on finishing your first game! Hopefully I'll be able to play in the next one.