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Can I ask why? I know he has a good speed and a nice opening defense but with no powers other than HSS, why do you like him so much? Not questioning your opinion, just wondering about it.
"In a world of David's, I am a Goliath. No one roots for Goliath."
-Wilt Chamberlain
It's refreshing to see a non-gimmicky piece like this. Low point, with high speed to help him run in, take a swing, and get the hell outta dodge. And that above average defense? Heck yeah. Sure, he'd be beefier with SS or Shape Change, but not every piece has to do everything. Like I said, refreshing.
WKO 3/24/18 - 1st Place - Orlando, FL
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It's a very "pure" representation of the character: when you boil it right down, the Flash only has one power. Great to have a "supporting character" version of the Fastest Man Alive! Police team ability always a nice bonus.
I love this version of Barry. Like everyone said, a nice economical version of him. Definitely the harasser of your team with the ability to crack the higher defense powers. And as side note he might be a good choice for the cosmic treadmill, especially on a Justice League theme team. The both the treadmill and Barry are only costing you 53 points and you have a 72% chance of removing tokens. A 72% chance to keep the Justice League pain train rolling-I can live with that. Thanks Barry!
Everyone's singing this thing's praises, I guess I'll have to try him at some point and see what value he has. I just don't have experience running Justice League (relatively new player).
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Played him in sealed the other day, nobody touched him. Went 3-0. Such a great peice, the high defense, high mobility and low point cost make him almost not worth the effort of chasing down. Leaving him free to hit with a respectable 10 atk 3 dmg and helping shots land with police ta. Almost too good.
Subzero829's Dial contest month 1 winner!
"Life is a gamble, so roll the dice." - best fortune cookie ever.
Win/Loss: 6-1 The Flash is that old school HSS harasser that is ideal for today's game. 14 speed means he can get where he needs to go and he has the stats to target those soft targets you want him hitting. His consistent attack values make him quite pushable and I find pushing to attack twice for 3 damage is worth only having a 2 damage for the rest of his dial. Top heavy pieces need to beware, the Fastest Man Alive is coming for your top dial! The PD TA is a crazy bonus which his high-movement also takes full advantage of. A great figure for the points.
Last edited by tyroclix; 04/03/2018 at 21:55..
Reason: His first loss - 4/3/18
Visible Dials and Pushing Damage need to be optional. This is the way.