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1) Rattler Quake vs. Grodd/Commander, 10 vs. 18/17, Phase to H15
Roll is 2,3 = 5, miss
2) Death Adder Flurry BCF vs. Grodd, 10 vs. 18
Flurry 1: 3,2 = 5, miss
Flurry 2: 4,3 = 7, miss
TTPC by Puff Adder: 5,6 =11, hits
Blades: 3, reduced by toughness
AST to Puff Adder
1) Death Adder Flurry BCF vs. Grodd, 10 vs. 18, pushing
Flurry 1 Roll is 6,6 = 12
I'll assume you want TTPC so you can avoid the injury.
TTPC by Grodd: 1,3 = 4, miss
Flurry 2 (no blades): 6,3 = 9, hits for 3, KO
2) Anaconda Regen: 6. Puts her at click 2.
3) Black Mamba drops a smoke cloud. (Bear in mind her Attack SP deals one penetrating damage to each opposing character occupying those squares when the markers are removed.)
Sidestep: Anaconda to J19
Clearing
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Serpent Society (home)
1) Black Mamba 60 G12{stealth}@
2) Death Adder 60 (2/6) G14 {stealth}@@
[2 SA][1 KO]
3) Puff Adder 60 (3/4) G15
[1 AST]
4) Anaconda 60 (2/6) J19@
5) Rattler 60 H15
300
TTPC (3/3)
HO,HO, LO
1) Solovar TKs the object out from under Black Mamba,and tries to whack her with it. Shape change roll is 2. 10 on 18, roll is 5,4 for a hit. BM takes a token to TTPC, re roll is 4,1 for a miss. GCC takes a token to TTPC, re roll is 4,3 for a miss.
2) GCC takes a shot at BM, shape change is a 3. 10 on 18, roll is 3,4 for a miss. GCC takes a push click
=============
Serpent Society (home)
1) Black Mamba 60 G12{stealth}@@
2) Death Adder 60 (2/6) G14 {stealth}@@
[2 SA][1 KO]
3) Puff Adder 60 (3/4) G15
[1 AST]
4) Anaconda 60 (2/6) J19@
5) Rattler 60 H15
300
TTPC (3/3)
HO,HO, LO