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TEAM TRANSPORTER: When Green Lantern is the only character on your force with the Green Lantern Team Ability symbol and uses the Carry ability, you may roll a d6: 5: One carried higher-point character may be given a non-free action. 6: Up to two carried higher-point characters may each be given a non-free action.
CARRY: Before beginning movement, you may choose one adjacent friendly character of smaller size that isn’t a Vehicle. If you do, (for this move) modify speed -1 for each character chosen. When movement ends, place the chosen character adjacent if possible. If you do, the chosen character can’t be given a costed action this turn. To carry, neither character can be holding an object or pick one up.
EW004 Green Lantern carries a friendly character but rolls below a 5 for his "Team Transporter" trait. EW004 Green Lantern then uses Sidestep to carry the same friendly character, but now rolls a 5 for his "Team Transporter" trait. Can the friendly character be given a costed action?
WK: No. Green Lantern's effect allows one or two of the carried character's to not be affected by the "can't be given a costed action" effect. Once that effect applies, that character can no longer be given a costed action that turn.
Do you roll for Team Transporter before or after you move and place your figures for the carry ability?
WK: The roll is made after choosing to use the Carry ability, but before movement (and placement) occurs.
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